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How To Paint A Poe & Pluton Cartoon Portrait in Photoshop

How To Paint A Poe & Pluton Cartoon Portrait in Photoshop

Final Image Preview

On this tutorial we will make a Poe and Pluton cartoon portrait, using custom brushes created by ourselves

Tutorial Assets

Watercolor Texture

Paper Texture

Step 1

Open a new document of 1800px high and 1200px wide. First, we will set up what will be the brush that we are going to use to draw the general lines, from the Brush Selector pick the brush no.30, Hard Round, and set its opacity to 75% and Flow to 35%.

Step 2

Now, on the Brush Presets menu (F5), make the following settings, check the Shape Dynamics and Transfer boxes, and adjust Spacing to 1%. You can see the final shape of the Brush.

Step 3

Create a new layer “Poe”, and leave its default setting. With the Brush we created, start drawing the face, neck and shoulders, adjust the size to get thicker strokes on the garb, and thinner strokes for the face, hair, and neck. Draw flowing strokes, without taking much care on the detail, afterwards use the Erase Tool to remove the unwanted parts of the strokes. Also use the Erase Tool to create the eye’s brights.

Step 4

Next, on a new layer “Body & Pluton”, start drawing the Poe’s lower body and Pluton. On the picture you can see that the strokes just establish the main forms, using stains instead of precise lines. Again, use the Erase Tool to remove certain areas as Pluton’s eyes and Poe’s fingers.

Step 5

We will add an extra layer “Lower Body”, where we will paint the area between Poe and Pluton. After, this will be useful for split the two elements and avoid to mix them together. Notice the erased area beside the Pluton’s head.

Step 6

Now, let’s start to create our custom watercolor brush. Use a new layer to paint two brush strokes as shown, using the Soft Round Brush. Notice that they aren’t symmetrical, this will be better for the final result. Next, go to Edit > Define Brush, we can name it “watercolor”, now it is ready on the Brush List for being used.

Step 7

Next, on the Brush Presets (F5), start setting the following adjustments, check the Shape Dynamics box, and adjust Spacing to 1%.

Step 8

Check the Scattering box and adjust its settings as shown. The same with the Transfer option. You can see how the brush shape changes on the display.

Step 9

Finally check the Dual Brush box and select the brush number 45 with the following settings. Now we have our watercolor brush ready for be used.

Step 10

Pick the Smudge Tool, and with the watercolor brush, smudge the painted layers we created before. Adjust the Strength to get different results.

Step 11

Create a new layer “Details” and with a Hard Round Brush paint the fine details as cat’s whiskers and some loose hairs. Next, with the Smudge Tool, and a Soft Round Brush selected, drag some portions of black to create more cat fur, with a small brush size selected.

Step 12

Now, we will create another textured brush. Using the brush number 30 as a base, apply the following settings on the Space Dynamics and Scattering sliders.

Step 13

Following with the Transfer and Dual Box adjustments.

Step 14

Picking the Eraser Tool, and the brush we just create selected, erase some edges of Poe’s suit to imitate a dry brush watercolor effect.

Step 15

Next, create a new layer “Pluton’s Eyes”, and on it draw the necessary brush strokes to draw the eye’s pupil, yes, remember that it only has one…and the eye’s shadows. With white color, paint the tusk and the eye’s brights.

Step 16

For the Poe’s face shadows, select the brush number 30 and adjust it as shown.

Step 17

For the Poe’s face shadows, create a new layer “Poe Face Shadows”, set its Blending Mode to Normal and 60% opacity. Start painting the shadows as cheeks, chin, eye sockets, etc. Overlap more than one brush stroke to achieve darker tones.

Step 18

Let’s start with the background, create a new layer “Background Color”, just bellow of the layer we created before. On it, with the Gradient Tool, select a brownish tone and make a gradient from bottom to upper zone as shown.

Step 19

Next, to start making the lights, create a new layer “Highlights”, with the brush we created on step 16, select white color, and start painting the lights, I chose a cenital light, so it impacts on the upper areas of volumes as shown.


Step 20

To add some vignetting on the background, go to Filters > Lens Correction, and on the Custom tab you will find out the Vignette Amount slider, a quantity of -40 will be ok.

Step 21

To create the paper texture, we will add a real paper image. Create a new layer “Paper Texture”, set its Blending Mode to Multiply and 30% Opacity. Next, Copy and Paste the paper image on that layer.

Step 22

Next, we will add an spotlight just behind Poe. Create a new layer “Spotlight”, set its Blending Mode to Lighten and 50% Opacity. With the Elliptical Marquee Tool, create a circle, place it behind the Poe’s shoulders and fill it with withe color, next go to Filter > Blur > Gaussian Bluer, and blur its edges. To avoid that the white overlap to Poe, create a Layer Mask and hide the unwanted areas.

Step 23

Continuing adding textures, create a new layer “Ink Stain”, set its Blending Mode to Lighten and 80% Opacity. On it, place one of the ink textures you will find on the assets as shown.

Step 24

More textures…Create a new layer “Aged Texture”, set its Blending Mode to Soft Light, and 80% Opacity. On it place again one of the ink textures from the assets to give an aged finish to the image. Notice that all textures are placed bellow Poe & Pluton’s layers, to keep them clean on other plane.

Step 25

Now the image is almost finished, create a new Group and put in it all the layers. Next save the document as .JPG, open it, and place this file on top.

Step 26

With the Dodge Tool, light up a bit some areas to create more contrast. The watercolor brush will be a good choice to do that.

Step 27

Again, let’s add some more vignetting, go to Filters > Lens Correction, and adjust the Amount slider to -30.

Step 28

Finally, to add some noise to the image, create a new layer “Noise”, set its Blending Mode to Multiply, and fill it (Shift + F5) with white color. Next, go to Filters > Noise > Add Noise, a quantity between 8 and 10 will work.

Step 29

And this is the final result

Top 20 User Interface Design in Photoshop

Top 20 User Interface Design in Photoshop

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In order to save your time, Photoshop Lady come up with Top 20 User Interface Design in Photoshop. These are selected from our Photoshop users and readers.

Create a Realistic 3D Snooker Ball in Photoshop

Create a Realistic 3D Snooker Ball in Photoshop

In this tutorial, it will demonstrate you how to create a realistic 3D snooker ball. It is not difficult to make. Hope you will find it interesting. To create a 3D design, the shadow and reflection are always the most important elements to think of. Once you get familiar, your design will become awesome.

My final result for the 3D snooker balls will be as this:

Full-Size-for-Snooker-L

1. The first thing to do is the background. Choose the combination colour brown & yellow – #bdc68d .

Create a Shiny 3D Snooker Ball in Photoshop1

2. Combine it with my chosen texture and set the opacity = 50% as below. (You can download the texture from http://www.flickr.com/photos/bittbox/2118265369/sizes/l/

Create a Shiny 3D Snooker Ball in Photoshop2

3. After complete the background, we can actually create the snooker ball. And I have chosen the ball in brown colour – #b79e3a. Using Elliptical Marquee Tool to make a simple circle, then fill the colour by gradient tool >radial gradient as below.

Create a Shiny 3D Snooker Ball in Photoshop3

4. The brown circle is created, we can move on the next step, making some shadow for the ball. Go to Select > Modify > Contract by 20 Pixel.

5. After the contraction, create a new layer. Then using the gradient tool to fill in the black colour and adjust the gradient editor setting as below:

Create a Shiny 3D Snooker Ball in Photoshop5

6. Using the blur tool > Gaussan Blur to the previous painted (black) colour. Set your Blur Radius = 5 pixel.

Create a Shiny 3D Snooker Ball in Photoshop7

7. You should achieve the ball similar as below. Then let’s go to make the reflection effect for the ball.

Create a Shiny 3D Snooker Ball in Photoshop8

8. Move the elliptical circle into the upper part. And then fill the colour in gradient > radial gradient and set the colour as below.

Create a Shiny 3D Snooker Ball in Photoshop9

9. Press ctrl, then move the pointer to the ball’s layer thumbnail. Then elliptical circle will move back to the ball. Then press ctrl + Shift + I to select the rest bit of the circle. And you can delete the colour out of the circle. You should achieve the ball as following.

Create a Shiny 3D Snooker Ball in Photoshop10

10. Using the above-mentioned skill, make the elliptical circle and apply the contraction to the circle set the radius as 6 pixel. Fill the circle in white colour and set Opacity into 80%. Then repeat the same step to make one more circle with 8 pixel. Then delete the colour inside the small circle. Use the eraser to make the upper bit reflection, it should be like the curve at final

Here you have to try the adjustment of Opacity & blur until the result reaches your satisfaction because the strength of reflection really rely on these adjustments. Here you go, it is my result.

11. For the shadow at the bottom, you just need to simply create an ellipse circle by elliptical circle tool, fill it in black by “paint bucket tool”. Apply the blur > Gaussian Blur into 6 – 8 pixel.

Create a Shiny 3D Snooker Ball in Photoshop11

12. The last step is to simply add a white circle in the centre and add the number.

Full-Size-for-Snooker2-2

13. Duplicate the layers, to create one more ball in red, and you should be able to achieve the scene as below.

Full-Size-for-Snooker-L

Hope you can enjoy and this tutorial can give you an idea to develop your personal 3D object.

Thank you very much!

How to Create an Eye Catching Digital Illustration

How to Create an Eye Catching Digital Illustration

In this tutorial, we’re going to teach you how to use simple elements at your disposal and combine them to create an eye catching digital illustration. We will work through techniques like lighting placement, clipping masks, shadows and more. If you want to improve your Illustration skills and composition then this tutorial is for you.

Final Preview

Tutorial Details

Completion Time: 1 hour 30 mins
Stock: Beauty – http://www.istockphoto.com/stock-photo-3736351-beauty.php

Step 1

Open up Photoshop and import your stock photo, I used Beauty From IstockPhoto in this case. Once you have the stock photo opened up, duplicate the layer by right clicking on the background layer and hitting duplicate layer (CTRL + J). Its always good to have a copy of your original present in your composition.

Now let’s add a Image adjustment, go up to Layer>New Adjustment Layer>Gradient Map and use the default Gradient Black to White, now drop the opacity of the layer down to 52% and set the blending mode to Luminosity.

Go up to Layer>New Fill Layer>Gradient and hit the OK button and choose a gradient that runs Dark Blue(#0e272f) to Light Blue(#5993a4) Now set the Blending mode of that layer to Screen and erase parts of the layer that you do not want.

Step 2

Now get yourself a Bubble C4D that you like and import it into the image, Position it where you want it and change the Blending mode to Linear Dodge. I positioned the Bubble C4D on the Bottom part of her shoulder.

Now go up to Layer>New Adjustment Layer>Brightness and Contrast – Set your Brightness to +27 and your contrast to +39 and hit OK.

After setting up a new adjustment layer, create a new layer by going to Layer>New>Layer (CTRL + SHIFT + N) and Fill it with Black(#000000) set the blending options of the layer to Linear Dodge and grab your Brush Tool from your toolbar. I used a 500px sizes brush with bright orange(#ff6b00) and Faded Red(#7f1618) to Create two large lighting circles. I then scaled down the brush and used a soft white brush to just add some lighting depth to the circles and this is what it looked like without the blending mode active.

Step 3

We are going to use this step to add a few adjustment layers to our piece. Firstly go up to Layer>New Adjustment Layer>Gradient Map and choose the stock Purple(#290a59) to Orange(#ff7c00) Gradient and set the blending mode to Screen and the Fill to 13%.

Now go up to Layer>New Adjustment Layer>Curves bend the curve slightly down, you will have to play around with the curves to get your desired depth on the image itself. Now go up to Layer>New Adjustment Layer>Levels and set your levels to 6 – 1.13 – 253

After setting up those adjustment layers, you should have the outcome show below:

Step 4

Now we will create a new layer by going to Layer>New>Layer and then grab your gradient tool, (Shift + G) then set your gradient colors: Orange(#ff7c00) to Pink(#cc0033) and drag it from the top left hand corner to the right bottom corner and then set your blending mode to Soft Light and your Opacity to 30%. Be sure to erase any part of the gradient you don’t like.

The next part I used a Lighting Image that I download from Barton Damer that he shared with us last year, but he has since removed the pack for download and I am not able to share the full image with you guys, sorry for that. What I would have done is get hold of some long exposure photos that either you have taken or bought from somewhere. I integrated the image into the composition and set the blending mode to Linear Dodge and the opacity at 87%

Step 5

Now you are going to create a scatter brush, choose your brush tool (B) and choose a reasonably small size brush in the range of 2px – 5px and a Hardness of 100% and then go to Window>Brushes now check out the settings in the images below.

After setting up your brush create a new layer by going to Layer>New>Layer (Ctrl + Shift + N) and then choose white as your foreground color and brush along the lines of your previous layer, the lighting effect/exposure shot. You should have something like this.

Step 6

In this step we are going to use parts of the image itself to create a new element to use, Firstly create a new layer by going to Layer>New>Layer and then go to Image>Apply Image (Ctrl + Shift + Alt + E) now grab your marquee tool and draw a small rectangle on her face, you can choose where, but I chose across her nose and eye and then hit (Ctrl + Shift + C) That merge copies the current selection.

Now create a New Layer by going to Layer>New>Layer (Ctrl + Shift + N) and then go up to Edit>Paste this will paste the copied piece in a new layer. Now go to Edit>Free Transform (Ctrl + T) and rotate the selection 45 Degrees.

Now set the Blending Mode to Soft Light and Move it down into the Lighting Area, I copied the selection twice and just moved them around on top of each other to create a vibrant feel. I also erased the parts that I don’t like to blend it in better.

Step 7

Now create a new layer by going to Layer>New>Layer and fill that layer with black(#000000) now set the blending mode of that layer to Linear Dodge and Grab your Brush tool, use a moderate size tool of about 500px with hardness set to 0%. Use a Dark Yellow(#f38d30) as your foreground color and brush in the bottom left corner of the piece. Remember to brush on the same layer that you filled with black. Now with the same layer selected go up to Filter>Blur>Radial Blur and use the zoom effect at 100% you should have something like this.

Next I used a Smoke Image that I got from SXC – http://www.sxc.hu/browse.phtml?f=view&id=788872 and imported it into the composition. I then set the blending mode to Linear Dodge and set the Opacity to 27% I then Used Free Transform Edit>Free Transform to rotate the image to the left a bit and move it down into the comp to compliment the flushed lighting at the bottom.

I then created a new layer Layer>New>Layer and filled it with black(#000000) I then went to Filter>Noise>Add Noise and set it to 33% Uniform and Monochromatic noise and hit OK. I then went to Image>Adjustments>Levels and used the settings below:

Now set the Blending Mode of the layer to Linear Dodge and the Opacity to 37% and erase the areas over her face and the areas you don’t want. You should have something like this.

Step 8

In this step we will be leveling out the lighting in the piece a bit. Firstly create a new layer by going to Layer>New>Layer and then grabbing your brush tool at a medium size set the blending mode to Linear Dodge and then use a bright color ex.yellow or white to fill in the lighting gaps on the left hand side of the image, play around with the strength of the brush to determine how bright you want the actual brushing to be.

Next create another new layer and then set the blending mode to Linear Dodge now with the same brush choose a Soft Green (#c1b568) and brush it along the side of her eye, above her cheek.

Next create another new layer and set the blending mode to Linear Dodge and now using a bit larger brush with the color Pink(#c03369) brush on the bottom of the image to equal the pink at the bottom. You should have something like this.

Step 9

Now create a new layer by going to Layer>New>layer and then grabbing your brush tool and picking a nice splatter brush to use. Now brush on the back of her neck with the splatters moving away from her. Now hide that layer and create a new layer. Now go to Image>Apply Image and then unhide the layer that you previously hid that contains the splatter brushing now with the new applied image layer selected press (Ctrl + G) or right click on the layer and select Create Clipping mask. Now grab your Move tool (V) and then move the image around, you will see the image moving around within your splattered brush. Move the image around until you are totally satisfied with it.

Now Create a New another New Layer and select your Brush tool, but a normal Large soft brush ex 900px now select a soft blue color(#00acec) and brush on the bottom of the image on the right hand side, Now select Pink (#c03369) and brush on the left hand side, after you have brushed set the Blending mode of the layer to Linear Dodge.

Now go to Layer>New Adjustment Layer>Black and White and then hit OK. Set the Opacity to 53% and then erase parts of the layer that cover her face and the colors on the bottom. You should have something like this.

Step 10

We will start off by going to Layer>New Adjustment Layer>Gradient Map and then use the default black to white gradient and set the blending mode to Multiply and then erase the sections that you don’t want part of the gradient map.
Now in this section grab your Polygonal Lasso Tool (Shift + L) and then make a selection in the upper section of the piece that runs 45 degrees like seen below.

Now create a New Layer by going to Layer>New>Layer and then grab your gradient tool and set the gradient- white to nothing. And then drag your gradient tool from the top right to the bottom left within the selection then deselect the selection by going to Select>Deselect and then change the blending mode of your layer to Overlay and the Opacity to 58%. Now repeat that process about another two times putting them where you want them to be and where it suites your image.

Step 11

Now use the same scatter brush technique that you used in STEP 5 and Create a New Layer and fill it with Black then set the Blending mode to Color Dodge and opacity to 82% and then use a White scatter brush, a bit larger than the previous one though. Brush along your exposure lines and erase the parts you don’t like.

Now create a new layer by going to Layer>New>Layer and then go to your brush tool and select a 19px hard brush and then grab your pen tool (P) now drag a line on your earlier copied face layers and then stroke that layer with simulate pressure, offset it a little bit though. Set the Blending mode of the layer to Overlay and now repeat that process on the other edges of the copied piece.

You should have something like this:

Step 12

Create a New Layer and fill it with black. Set the Blending mode to Linear Dodge and Opacity to 60% now grab a Large Soft Brush and use the color Blue(#00acec) and brush on the bottom right hand side of the image and then use a soft Pink(#ff74d1) brush in the middle on the right hand side. You can use the colors that match your image if you aren’t following my exact tutorial.

Create a New Layer and then go to Image>Apply Image now go up to Filter>Liquify then use the Twirl Brush in the Liquify toolset and create random swirls and motions. Hit OK when you’re done and then set the Blending mode of the Layer to Lighter Color and erase all the parts that you do not want present in the image.

Now create another new layer and then set the Blending Mode to Color Dodge and grab your Brush Tool and select a Large Soft Brush and use the color Purple(#3b2d82) to light up the top of her head on the right hand side. You should have something like this.

Step 13

Create a Gradient map by going to Layer>New Adjustment Layer>Gradient Map and use the Default Black to White Gradient and set the Blending Mode to Luminosity and the Opacity to 44% Now create a new layer and use a Soft Pink brush(#ff4dd7) and brush on her check for some shine.

Now Create a new Layer by going to Layer>New>Layer and then setting your brush size to 10px and then grabbing your pen tool. Now Drag a small line with your pen tool and then stroke that line with Simulate Pressure and delete the path by right clicking>Delete Path. Now with the Layer selected hit (Ctrl + J) or right click on the layer and hit Duplicate Layer. Now use the Free Transform (Ctrl+T) tool to rotate the stripe 90 degrees. On the same layer grab your brush tool and increase the size of the brush and use it to make a dot in the middle of the corresponding stripes. Now press (Ctrl + E) to merge one layer down. Now move the star around to where you want to place it. Now duplicate it by right clicking on the layer and pressing Duplicate Layer and then move it around to another place. Play around a bit by duplicating them and resizing them to suite your needs. You should have something similar to me below.

Step 14

Last but not least create a new gradient map by going to Layer>New Adjustment Layer >Gradient map and choose the blue(#0a00b2) to Red(#ff0000) to Yellow(#fffc00) gradient and then hit OK. Set your Blending mode on the Layer to Soft Light and The Opacity to 18% and you’re done.

Thanks for reading the tutorial.

About the Author

Artist: Jacques van Heerden // An1ken
Portfolio: www.an1ken.net
Twitter: @An1ken – www.twitter.com/An1ken
Blog: www.creativeoverflow.net

Inky Deals Giveaway: 11” MacBook Air & Design Resources

Inky Deals Giveaway: 11” MacBook Air & Design Resources

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Photoshop 25th Anniversary – Cosmogony Reloaded

Photoshop 25th Anniversary – Cosmogony Reloaded

Emi Haze is a calm, quiet, really creative, and inspired perfectionist. For him, everything has its own importance, images, textures, sounds and fragrances.

In his recent works he tried to merge the human body with nature or rather with the four elements of fire, air, water and earth, and even with a fifth esoteric element: the Aristotelian ether, that includes all the others, the essence of celestial bodies, eternal and unchangeable in comparison with the earth as a place of change. The result is the vision of his imaginative world hanging between reality and fantasy, dream and utopia and in which color and sensitivity have the predominant role.

His artwork “Cosmogony Reloaded” is just the outcome of this idea to be part of the Photoshop 25th Anniversary special advertising campaign. “Cosmogony Reloaded” is on the short film which was featured during the Academy Award Oscars 2015 ceremony.

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Webydo’s 50K Community of Professional Designers Creating Their Websites Code-Free, Join The Revolution

Webydo’s 50K Community of Professional Designers Creating Their Websites Code-Free, Join The Revolution

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Webydo is surely a unique blend of beautifully crafted webpages and endless marketing horizons for promoting a bold perspective of your very own business. Webydo has a number of qualified and expert designers which have the experience of developing numerous websites and an ability to convert them into a success. Design a website can be quite a tedious and time consuming process and this is Webydo is so remarkable, because they have provided a professional design platform for creative professionals to take full control of their design projects from creating, to publishing and managing. By allowing designers to rebrand the CMS with their logo or send branded invoices, the platform functions more efficiently for the designers at work. So, if you are looking for having better marketing prospects, you would surely contact us for crafting your very own pathway towards success.

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