Your Favourite Photoshop Tutorials in One Place
Design an Ice-Mountain Supported by a Great Human
Under Drawing Effect, Photoshop Tutorial
To create something special, special idea is always required. Something abnormal can always attract audience. Here the up side down mountain supported by a great human can shock your reader.
In this tutorial we are going to explore how easy it is to illustrate a guitar in Photoshop using tiny shapes, gradients and subtle shadows. Using these techniques and a good reference photo you can create an amazing amount of detail and realism. Lets jump right in.
Lots of comic artists used to adopt traditional painting tools for their comics/artworks, however, it has been changed since the development of Photoshop or other artwork software. Based on these, the artist would be able to create more realistic and add on more effects for their artworks. When you want to move your photoshop skill to next level, you can try this advance photoshop tutorial.
Painting animal fur is like painting hairs. You need to use brushes to carry out. To start, you have to prepare a reference and understand how the furs’ direction, lighting angle & layers going to be. This tutorial takes a cat as an example to show you skills of the painting works.
You will learn how to turn thumbnails into sketches, develop perspectives for each panel, evolve your characters and create a hand-drawn feel to your work. Here will show you step-by-step through how to turn out a piece with a pencil-drawn look. The techniques you’ll learn will get results whether you’ve drawn the original piece in Painter or Photoshop, or scanned in a page of your own comic art.
This is a step by step tutorial on how to do the human ears on paintings. The same ear in two views, one head on and the other from the side have been done. Detailed steps have been presented so that you can see how an ear to be formed.
Lots of alien characters are created by several software. In this time, this alien is created using 3ds Max, Photoshop, Maya, V-Ray and ZBrush. To start, it is important to define this general view of the model before starting to make any detail.