Your Favourite Photoshop Tutorials in One Place
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Script fonts have their issues. They can be bold and brash, yet legible. Or they can be beautifully curvaceous, yet a bit tough to decipher. What you need is a font that’s “just right.” The perfect balance between the two is the Gioviale typeface from Laura Worthington.
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Sometimes, you may find it difficult to look for some of the highest quality photoshop tutorials using search engines. As most of time, almost all tutorials would label themselves to be good, high quality or even the best photoshop tutorial you can find. When searching through all these tutorials, your time is wasted.
In order to save your time, Photoshop Lady has been spending almost a whole year to search for the best photoshop tutorials for you. Eventually, we come up with The 100 Most Popular Photoshop Tutorials of 2009. These are selected from our published tutorials, with over 1 million votes and views from our Photoshop users and readers. Enjoy.
Webydo offers a code-free, fully integrated website design solution for professional web designers. However, what does it take for a designer to start creating sites for their clients? First, after a year, Webydo has become known and widely praised by the creative professional community for their intuitive design studio, feature rich options and ability to continuously develop and add new features for their designers. The best part about all of this is that there is absolutely no code involved.
Innovation is piped in through the air vents at Webydo because what the designers are able to accomplish in a year has taken other similar platforms twice the amount of time. The latest and most exciting feature update is Webydo’s code-free, Parallax Scrolling Animator. Presently only offered in closed-beta, Webydo is granting access to the first 3,000 designers who sign up. Keep in mind that this is a hot feature and picking up a lot of attention and invites are running out quick, so grab yours before this unique opportunity closes.
Webydo’s mission is to put designers in the driver’s seat of every project or task. Good news for designers is that by adding the ability to create a Parallax Scrolling website with their pixel-perfect animator, they can work independently to create and manage websites for their clients that will meet today’s hottest web design trends. We have seen some big names recently switch over to parallax scrolling such as Puma and Sony. In addition, designers can work on a site to site basis or upgrade their work load by signing up for the team or agency packages. This allows designers to have more control over their client’s websites and growing their design agency.
You can place Webydo in the center of your business so that you have the option to do more in less time. It’s not going to be the run of the mill website creator. Getting starting is more intuitive for the experienced designer thanks to the familiar layout that is akin to that of Photoshop or InDesign. Shortening the learning curve and getting designers creating sites either right from a blank canvas or to take inspiration from one of the readymade designs or layout options.
There are some incredible features within this B2B cloud-based design suit. You will be able to create a great looking website from start to finish without using code. You can also bill your clients within the dashboard. When your clients enter the CMS aspect to make any changes to content, they see your logo thanks to the white labeling option, allowing you to not only brand the dashboard but also help clients to see exactly where they are.
The community is really what makes Webydo so unique. The “Participate” page is where designers can propose features and let the community vote. Within a few weeks, the Parallax Scrolling Animator will also be live, which is one of the hottest trends hitting web design right now. In case you’re not sure of what this is, it allows depth, movement, and animation to be added when a user scrolls down the length of a web page. Providing an almost 3D affect, that started picking up popularity in video games and then taking off in 2013 by the web design community.
Webydo’s closed-beta invites are again available for the first 8,000 designers who sign up and they will have the opportunity to be some of the first to experience the freedom of Parallax Scrolling Animation with Webydo.
This article is presented by Webydo’s professional community of designers.
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Monster usually appears on cartoon films and seldom show up in real pictures. To your children, it would be great idea to draw a monster on their real pictures. In this tutorial, it will show you techniques to draw a 3D monster on a real picture in an easy way.
First, we are going to start with the eyes, using the Elliptical Marquee Tool (M), make a circular selection, hold the Shift key pressed while drag the circle to keep it proportional. With the Paint Bucket Tool (G), fill the selection with white color, next, apply a Bevel and Emboss Layer Style with the following settings.
Now, create a new Layer over the previous one, for the iris, use the Elliptical Marquee Tool (M) and place it in the middle of the eye, next, using the Paint Bucket Tool (G) fill it with light blue color. Apply a Gradient Overlay Layer Style with the following settings.
Make Ctrl + Left Click on the Iris Layer, to select the iris shape, now go to Edit > Stroke and make a 2 pixels blue stroke around it on a new Layer “Iris Stroke”, the blue color we used before will work. To add depth on the iris, create a new Layer “Iris Bright”, and using the Gradient Tool, make a white gradient as shown.
For the iris texture we are going to create a custom brush. With the Brush Tool (B), on a new Layer, draw a form more or less as shown, next, Ctrl+ Left Click on that Layer, to select its content, then go to Edit > Create Brush, now, we have our custom brush on the Brush Presets menu. Go to the Brush Presets palette (F5), and on the Brush tab, adjust settings as shown. Create a new Layer, “Iris Texture”,set its Blending Mode to Soft Light and 100% Opacity, and with the Ellipse Tool (U) make a circle, smaller than the iris size, now stroke the Path with the custom brush selected, then, you will get a radial iris texture.
On a new Layer “Retina”, let’s make the retina, use the Elliptical Marquee Tool (M) to create a circular selection, next, fill it with black color. Create a new Layer “Retina Bright”, set its Blending Mode to Mormal and 100% Opacity, with the same selection process we used before, make a white stroke around it. To fade off the upper-right area, create a Layer Mask and make a gradient as shown.
To finish with the eye, create a new Layer “Eye Bright”, and with the Brush Tool, and a Soften Round Brush selected, paint a white stroke on the upper-right area, next, pick the Smudge Tool and dissolve its edges. Once all the eye’s Layers are completed, merge them together to get only one.
Now, let’s get started with the body. Using the Pen Tool (P), create a Path to define the body’s shape, once you are happy with it, create a new Layer “Body”, and Fill Path with pink color. Next, duplicate the eye’s Layer three times and place them on the desired place, resize each one to get a better result, you can also organize all in a folder to keep them organized.
To adjust and refine the shape go to Filters > Liquify, using the Forward Warp Tool (W), make the necessary corrections, as the upper eyebrow.
On the “Body” Layer, apply a Bevel and Emboss Layer Style with the following settings to get the body’s volume.
For the mouth, create a new layer “Mouth”, set its Blending Mode to Normal and 75% Opacity, pick the Brush Tool (B) with a Round Brush selected, and paint the mouth with black color, next apply a Bevel and Emboss Layer Style with the following settings. To create the back legs, use the Rectangle Marquee Tool (M) to select the legs and Copy and Paste it on a new Layer, next go to Edit > Transform > Flip Horizontal, finally adjust the Layer Opacity to 80%, so they appear more distant.
Create a new Layer ” General Shadow”, set its Blending Mode to Overlay and 100 Opacity, next, select the body’s shape ( Ctrl + Left Clcik) and go to Selection > Transform Selection > Contract, and apply a 6px transformation. With the Gradient Tool (G), make a black to transparent gradient, from bottom to up-right as shown. Create a Layer Mask to hide the undesired gradient’s areas.
Create a new Layer, “Main Light”, set its Blending Mode to Mormal and 100% Opacity, then repeat same body’s selection as the previous step, but now subtracting the eyes shapes, like this, once the selection is active, press Ctrl + Alt + Left Click, on each eye Layer. Go to Selection > Transform Selection > Contract, and apply a 12px transformation. On the new “Main Light” Layer, use the Gradient Tool (G) to apply a white to transparent gradient from upper-right downwards as shown. Again, use a Layer Mask to hide the undesired gradient areas.
Create a new Layer “Eyes Shadows” underneath the eyes folder, set its Blending Mode to Soft Light, and 75% Opacity. Make a selection of all the eyes, use de Selection Tool (M) to relocate it a bit left-downwards and fill it with black color. Finally use the Blur Tool to blur the edges a bit.
Now, let’s make the eye’s reflections, create a new Layer ” Eyes Reflections” set its Blending Mode to Softlight and 100% Opacity. Usind the Elliptical Marquee Tool (M) make the following selections, next, with the Paint Bucket Tool (G), fill them with black color.
Next, to highlight a bit the eyes, create a new Layer “Eyes Strokes” set its Blending Mode to Overlay and leave Opacity to 100%. To select the eyes contours, make Ctrl + Left Click, holding the Shift key pressed, over each eye layer, next, go to Edit > Stroke and make a 2 pixels stroke, with black Color, and Outside selected. With the Blur Tool, blur them a bit.
Create a new Layer “Brights”, set its Blending Mode to Normal and 100% Opacity, and with a Soft Round Brush, paint the eyebrows lights, following with the Smudge and Blur Tools to mix them with the body’s surface.
Following with the lights, let’s create three layers, first one “Brights 2”, set is Blending Mode to Soft Light and 35% Opacity. With the Elliptical Marquee Tool (M), make an small elliptical selection, and with the Paint Bucket Tool (G), fill it with white color. Next, with the Blur Tool, blur it a bit. On the next layer “Brights 3”, set its Blending Mode to Soft Light and 30% Opacity, and repeat same operation as on the previous layer, but this time with a bigger elliptical selection, and placed where shown. Finally, the third one, “Internal Shadow” set its Blending Mode to Soft Light and 35% Opacity, but this time filled with black color and placed where shown. Notice that, the last two layers have Layers Masks, I did that for hide some portions of the shapes.
To finish with the lights, create a new Layer “Highlights”, and with a Soft Round Brush, paint some strokes and dots to enhance areas where light has more relevance. Use the Blur and Smudge Tools to blend the strokes with the surface.
Now let’s create a spotted texture on our character. Select the Hard Round Brush on the Brush Palette, now, on the brush settings (F5) , set it as shown. With it, the brush stroke will be as irregular dots, that will give us the desired result. Create a New Layer “Spotted” set its Blending Mode to Soft Light and 49% Opacity, pick white color and paint some dots where shown.
The character is finished, it’s time to start with the background. Organize all previous layers under the same Group Folder, duplicate the resultant folder and Merge Group, so now we have the whole character on a single layer. Open the background image and place it under the character layer as shown (or as you prefer), now go to the Channels Tab and create a new one (Alpha 1 by default), pick the Gradient Tool (G), and with white color make a gradient from top to down that covers 3/4 of the channel, and aN small one from bottom to up, on the channel’s lower part. Select again the RGB Channel and come back to the Layers Tab. Select the background layer and go to Filters > Blur > Lens Blur, select the Alpha 1 channel on the Depth Map Source selector, and apply the following settings. Now we have our background image with a depth of field blur, that gives scale and depth to our image.
To create the character’s reflection, duplicate the character’s layer, set its Blending Mode to Normal and 39% Opacity. Now go to Edit > Transform > Flip Vertical and place it just below of the character as shown. Next, go to Filters > Blur > Gaussian Blur, and apply a 2 pixels radius blur. Finally, create a Layer Mask, and with the Gradient Tool (G) hide the head and midbody of the character.
For the shadows that the character casts, create two layers, first one, is for the shadow placed just below it, “Surface Shadow 1”. Set its Blending Mode to Multiply and 29% Opacity, with the Elliptical Marquee Tool (M) make an elliptical selection and, with the Paint Bucket Tool (G), fill it with black color, next, go to Filters > Blur > Gaussian Blur and blur it at taste. The second one, shadow that He projects on the surface, “Surface Shadow 2”. Set its Blending Mode to Soft Light and 100% Opacity, repeat same technique as before with the Elliptical Marquee Tool (M) and black color. Part of the shadow that is further from the character is weaker, so, to achieve that effect, apply a Layer Mask and with the Gradient Tool (G), and low Opacity set, fade that area.
Following with the character’s integration, using the Blur Tool, blur the further legs to add some depth.
The light, normally illuminates the contour of the objects, to achieve it on our character, create a new layer “Rim Light”, set its Blending Mode to Normal and 100% Opacity. Make Ctrl + Click on the character’s layer to create its selection, now go to Edit > Stroke, and make a 2 pixels white external stroke, with the Blur Tool, blur it a bit. Apply a Layer Mask and hide the areas where light doesn’t reach the character. That contour must be also on the surface’s reflection, so Copy and Paste the previous layer, go to Edit > Transform > Flip Vertical and fit it on the reflection, then set its Opacity to 43%
Light bounces and incides again on the objects, to achieve that effect create a new layer “Bounced Light 1”, set its Blending Mode to Color and 40% Opacity. Witht the Color Picker, select the surface’s color, and picking the Gradient Tool (G), set with low Opacity, make a gradient on the body from left to right. For the lower part, create another layer, “Bounced Light 2”, set its Blending Mode to Normal and 25% Opacity and make a new gradient over it. to avoid staining the background with the gradients, select the body’s shape before making them.
To create more balance on the shadows, create a new Layer “Shadows Correction”, set its Blending Mode to Soft Light and 50% Opacity, then, picking the Gradient Tool (G), and black color, make a gradient from lower left side to upper right.
Now we have the character completely integrated on the background, so, duplicate and merge the previous layers to get the final image. To add some vignetting on the image, go to Filters > Lens Correction, and on the Custom tab you will find its settings, a quantity of -15 will be ok.
Finally, I like to add some noise to my images, create a new Layer, set its Blending Mode to Multiply and 100% Opacity. With the Paint Bucket Tool, fill it with white color, and go to Filters > Noise > Add Noise, a quantity of 5% will be enough.
Here we have our buddy caught by surprise while was taking a walk by the kitchen looking for some tasty things…
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We aim to generate a Photoshop Community for Photoshop user in order to allow the users to swap tips, link up the worldwide designers and to have experience sharing.
Apart from these, you can also advertise your business there such as selling your personal design drawings / logos / others.
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We are very welcome for everyone of you submitting your tutorials. Once we find your submission is appropriate for our readers, the submission will be published on Photoshoplady.com.
Why we have such a forum idea?
This forum idea is initiated when we launched “Photoshop Lady”. We are taking the steps to provide more resources to the Photoshop designers. As above-mentioned, we aim to provide a Photoshop Community for Photoshop users as well as acknowledge for our readers who have been giving us lots of opinions and supports.
Why you choose our forums to discuss, post your artworks, submit your tutorial or run your business on our market places?
So far, we have got the worldwide trust and developed a good brand in the Photoshop world. Over 2000 new visitors and 4400 RSS readers visit “Photoshop Lady” to read our post as routine. It is noted that a foundation has been set up. Therefore, whatever you are doing on our forum e.g. swap tips, link up the worldwide designers, experience sharing or advertise your own works. It will bring you a very positive and optimistic result.
In our Photoshop tutorial sections, 7 little forums are categorized as below:
1. General Forum Discussion,
2. Photoshop Techniques,
3. Drawing Tutorials,
4. Abstract Tutorials,
5. Photo Editing Tutorials,
6. 3D Tutorials,
7. Text Effect Tutorial
In order to specialise the Photoshop users and designers, we divide the tutorials categories into 7. Users and designers can easily choose the right area to go to and concentrate on a single topic as prescribed.
Moreover, if you want to have extra income and you are confident with your personal creation. We are welcome you to sell your products on our market places. These places allow you to buy / sell various products like e-books, Photoshop tutorial, other Photoshop related products. Our forum is “Not” like others, as charge or commission will not be induced. Based on our strong foundation, it is believed that our Photoshop forums will provide a certain exposure for your personal products or artworks.
At the end, we are very pleasure you giving us a lot of supports. We still need your supports in the future.
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