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The Evolution of Photoshop Infographic

The Evolution of Photoshop Infographic

In 1987, Thomas Knoll, a PhD student at the University of Michigan began writing a program on his Macintosh Plus to display grayscale images on a monochrome display. This program, called Display, caught the attention of his brother John Knoll, an Industrial Light & Magic employee, who recommended Thomas turn it into a fully-fledged image editing program. Thomas took a six month break from his studies in 1988 to collaborate with his brother on the program, which had been renamed ImagePro. Later that year, Thomas renamed his program Photoshop.

During this time, John traveled to Silicon Valley and gave a demonstration of the program to engineers at Apple and Russell Brown, art director at Adobe. Both showings were successful, and Adobe decided to purchase the license to distribute in September 1988. While John worked on plug-ins in California, Thomas remained in Ann Arbor writing program code. Photoshop 1.0 was released in 1990 for Macintosh exclusively.

That’s the early history of Photoshop. Here we have created The Evolution of Photoshop Infographic, in order to show you the entire history of Photoshop up until now.

Click to enlarge.

evolution-photoshop

About the Author

Dona Collins is an infographic artist, blogger and financial writer at CreditLoan.com. When she is free you can find her on twitter and other times you can find her writing articles for creditloan blog.

How to Draw a Monster on a Real Picture

How to Draw a Monster on a Real Picture

Monster usually appears on cartoon films and seldom show up in real pictures. To your children, it would be great idea to draw a monster on their real pictures. In this tutorial, it will show you techniques to draw a 3D monster on a real picture in an easy way.

Step 1

First, we are going to start with the eyes, using the Elliptical Marquee Tool (M), make a circular selection, hold the Shift key pressed while drag the circle to keep it proportional. With the Paint Bucket Tool (G), fill the selection with white color, next, apply a Bevel and Emboss Layer Style with the following settings.

Step 2

Now, create a new Layer over the previous one, for the iris, use the Elliptical Marquee Tool (M) and place it in the middle of the eye, next, using the Paint Bucket Tool (G) fill it with light blue color. Apply a Gradient Overlay Layer Style with the following settings.

Step 3

Make Ctrl + Left Click on the Iris Layer, to select the iris shape, now go to Edit > Stroke and make a 2 pixels blue stroke around it on a new Layer “Iris Stroke”, the blue color we used before will work. To add depth on the iris, create a new Layer “Iris Bright”, and using the Gradient Tool, make a white gradient as shown.

Step 4

For the iris texture we are going to create a custom brush. With the Brush Tool (B), on a new Layer, draw a form more or less as shown, next, Ctrl+ Left Click on that Layer, to select its content, then go to Edit > Create Brush, now, we have our custom brush on the Brush Presets menu. Go to the Brush Presets palette (F5), and on the Brush tab, adjust settings as shown. Create a new Layer, “Iris Texture”,set its Blending Mode to Soft Light and 100% Opacity, and with the Ellipse Tool (U) make a circle, smaller than the iris size, now stroke the Path with the custom brush selected, then, you will get a radial iris texture.

Step 5

On a new Layer “Retina”, let’s make the retina, use the Elliptical Marquee Tool (M) to create a circular selection, next, fill it with black color. Create a new Layer “Retina Bright”, set its Blending Mode to Mormal and 100% Opacity, with the same selection process we used before, make a white stroke around it. To fade off the upper-right area, create a Layer Mask and make a gradient as shown.

Step 6

To finish with the eye, create a new Layer “Eye Bright”, and with the Brush Tool, and a Soften Round Brush selected, paint a white stroke on the upper-right area, next, pick the Smudge Tool and dissolve its edges. Once all the eye’s Layers are completed, merge them together to get only one.

Step 7

Now, let’s get started with the body. Using the Pen Tool (P), create a Path to define the body’s shape, once you are happy with it, create a new Layer “Body”, and Fill Path with pink color. Next, duplicate the eye’s Layer three times and place them on the desired place, resize each one to get a better result, you can also organize all in a folder to keep them organized.

Step 8

To adjust and refine the shape go to Filters > Liquify, using the Forward Warp Tool (W), make the necessary corrections, as the upper eyebrow.

Step 9

On the “Body” Layer, apply a Bevel and Emboss Layer Style with the following settings to get the body’s volume.

Step 10

For the mouth, create a new layer “Mouth”, set its Blending Mode to Normal and 75% Opacity, pick the Brush Tool (B) with a Round Brush selected, and paint the mouth with black color, next apply a Bevel and Emboss Layer Style with the following settings. To create the back legs, use the Rectangle Marquee Tool (M) to select the legs and Copy and Paste it on a new Layer, next go to Edit > Transform > Flip Horizontal, finally adjust the Layer Opacity to 80%, so they appear more distant.

Step 11

Create a new Layer ” General Shadow”, set its Blending Mode to Overlay and 100 Opacity, next, select the body’s shape ( Ctrl + Left Clcik) and go to Selection > Transform Selection > Contract, and apply a 6px transformation. With the Gradient Tool (G), make a black to transparent gradient, from bottom to up-right as shown. Create a Layer Mask to hide the undesired gradient’s areas.

Step 12

Create a new Layer, “Main Light”, set its Blending Mode to Mormal and 100% Opacity, then repeat same body’s selection as the previous step, but now subtracting the eyes shapes, like this, once the selection is active, press Ctrl + Alt + Left Click, on each eye Layer. Go to Selection > Transform Selection > Contract, and apply a 12px transformation. On the new “Main Light” Layer, use the Gradient Tool (G) to apply a white to transparent gradient from upper-right downwards as shown. Again, use a Layer Mask to hide the undesired gradient areas.

Step 13

Create a new Layer “Eyes Shadows” underneath the eyes folder, set its Blending Mode to Soft Light, and 75% Opacity. Make a selection of all the eyes, use de Selection Tool (M) to relocate it a bit left-downwards and fill it with black color. Finally use the Blur Tool to blur the edges a bit.

Step 14

Now, let’s make the eye’s reflections, create a new Layer ” Eyes Reflections” set its Blending Mode to Softlight and 100% Opacity. Usind the Elliptical Marquee Tool (M) make the following selections, next, with the Paint Bucket Tool (G), fill them with black color.

Step 15

Next, to highlight a bit the eyes, create a new Layer “Eyes Strokes” set its Blending Mode to Overlay and leave Opacity to 100%. To select the eyes contours, make Ctrl + Left Click, holding the Shift key pressed, over each eye layer, next, go to Edit > Stroke and make a 2 pixels stroke, with black Color, and Outside selected. With the Blur Tool, blur them a bit.

Step 16

Create a new Layer “Brights”, set its Blending Mode to Normal and 100% Opacity, and with a Soft Round Brush, paint the eyebrows lights, following with the Smudge and Blur Tools to mix them with the body’s surface.

Step 17

Following with the lights, let’s create three layers, first one “Brights 2”, set is Blending Mode to Soft Light and 35% Opacity. With the Elliptical Marquee Tool (M), make an small elliptical selection, and with the Paint Bucket Tool (G), fill it with white color. Next, with the Blur Tool, blur it a bit. On the next layer “Brights 3”, set its Blending Mode to Soft Light and 30% Opacity, and repeat same operation as on the previous layer, but this time with a bigger elliptical selection, and placed where shown. Finally, the third one, “Internal Shadow” set its Blending Mode to Soft Light and 35% Opacity, but this time filled with black color and placed where shown. Notice that, the last two layers have Layers Masks, I did that for hide some portions of the shapes.

Step 18

To finish with the lights, create a new Layer “Highlights”, and with a Soft Round Brush, paint some strokes and dots to enhance areas where light has more relevance. Use the Blur and Smudge Tools to blend the strokes with the surface.

Step 19

Now let’s create a spotted texture on our character. Select the Hard Round Brush on the Brush Palette, now, on the brush settings (F5) , set it as shown. With it, the brush stroke will be as irregular dots, that will give us the desired result. Create a New Layer “Spotted” set its Blending Mode to Soft Light and 49% Opacity, pick white color and paint some dots where shown.

Step 20

The character is finished, it’s time to start with the background. Organize all previous layers under the same Group Folder, duplicate the resultant folder and Merge Group, so now we have the whole character on a single layer. Open the background image and place it under the character layer as shown (or as you prefer), now go to the Channels Tab and create a new one (Alpha 1 by default), pick the Gradient Tool (G), and with white color make a gradient from top to down that covers 3/4 of the channel, and aN small one from bottom to up, on the channel’s lower part. Select again the RGB Channel and come back to the Layers Tab. Select the background layer and go to Filters > Blur > Lens Blur, select the Alpha 1 channel on the Depth Map Source selector, and apply the following settings. Now we have our background image with a depth of field blur, that gives scale and depth to our image.

Step 21

To create the character’s reflection, duplicate the character’s layer, set its Blending Mode to Normal and 39% Opacity. Now go to Edit > Transform > Flip Vertical and place it just below of the character as shown. Next, go to Filters > Blur > Gaussian Blur, and apply a 2 pixels radius blur. Finally, create a Layer Mask, and with the Gradient Tool (G) hide the head and midbody of the character.

Step 22

For the shadows that the character casts, create two layers, first one, is for the shadow placed just below it, “Surface Shadow 1”. Set its Blending Mode to Multiply and 29% Opacity, with the Elliptical Marquee Tool (M) make an elliptical selection and, with the Paint Bucket Tool (G), fill it with black color, next, go to Filters > Blur > Gaussian Blur and blur it at taste. The second one, shadow that He projects on the surface, “Surface Shadow 2”. Set its Blending Mode to Soft Light and 100% Opacity, repeat same technique as before with the Elliptical Marquee Tool (M) and black color. Part of the shadow that is further from the character is weaker, so, to achieve that effect, apply a Layer Mask and with the Gradient Tool (G), and low Opacity set, fade that area.

Step 23

Following with the character’s integration, using the Blur Tool, blur the further legs to add some depth.

Step 24

The light, normally illuminates the contour of the objects, to achieve it on our character, create a new layer “Rim Light”, set its Blending Mode to Normal and 100% Opacity. Make Ctrl + Click on the character’s layer to create its selection, now go to Edit > Stroke, and make a 2 pixels white external stroke, with the Blur Tool, blur it a bit. Apply a Layer Mask and hide the areas where light doesn’t reach the character. That contour must be also on the surface’s reflection, so Copy and Paste the previous layer, go to Edit > Transform > Flip Vertical and fit it on the reflection, then set its Opacity to 43%

Step 25

Light bounces and incides again on the objects, to achieve that effect create a new layer “Bounced Light 1”, set its Blending Mode to Color and 40% Opacity. Witht the Color Picker, select the surface’s color, and picking the Gradient Tool (G), set with low Opacity, make a gradient on the body from left to right. For the lower part, create another layer, “Bounced Light 2”, set its Blending Mode to Normal and 25% Opacity and make a new gradient over it. to avoid staining the background with the gradients, select the body’s shape before making them.

Step 26

To create more balance on the shadows, create a new Layer “Shadows Correction”, set its Blending Mode to Soft Light and 50% Opacity, then, picking the Gradient Tool (G), and black color, make a gradient from lower left side to upper right.

Step 27

Now we have the character completely integrated on the background, so, duplicate and merge the previous layers to get the final image. To add some vignetting on the image, go to Filters > Lens Correction, and on the Custom tab you will find its settings, a quantity of -15 will be ok.

Step 28

Finally, I like to add some noise to my images, create a new Layer, set its Blending Mode to Multiply and 100% Opacity. With the Paint Bucket Tool, fill it with white color, and go to Filters > Noise > Add Noise, a quantity of 5% will be enough.

Step 29

Here we have our buddy caught by surprise while was taking a walk by the kitchen looking for some tasty things…

Create a Realistic 3D Snooker Ball in Photoshop

Create a Realistic 3D Snooker Ball in Photoshop

In this tutorial, it will demonstrate you how to create a realistic 3D snooker ball. It is not difficult to make. Hope you will find it interesting. To create a 3D design, the shadow and reflection are always the most important elements to think of. Once you get familiar, your design will become awesome.

My final result for the 3D snooker balls will be as this:

Full-Size-for-Snooker-L

1. The first thing to do is the background. Choose the combination colour brown & yellow – #bdc68d .

Create a Shiny 3D Snooker Ball in Photoshop1

2. Combine it with my chosen texture and set the opacity = 50% as below. (You can download the texture from http://www.flickr.com/photos/bittbox/2118265369/sizes/l/

Create a Shiny 3D Snooker Ball in Photoshop2

3. After complete the background, we can actually create the snooker ball. And I have chosen the ball in brown colour – #b79e3a. Using Elliptical Marquee Tool to make a simple circle, then fill the colour by gradient tool >radial gradient as below.

Create a Shiny 3D Snooker Ball in Photoshop3

4. The brown circle is created, we can move on the next step, making some shadow for the ball. Go to Select > Modify > Contract by 20 Pixel.

5. After the contraction, create a new layer. Then using the gradient tool to fill in the black colour and adjust the gradient editor setting as below:

Create a Shiny 3D Snooker Ball in Photoshop5

6. Using the blur tool > Gaussan Blur to the previous painted (black) colour. Set your Blur Radius = 5 pixel.

Create a Shiny 3D Snooker Ball in Photoshop7

7. You should achieve the ball similar as below. Then let’s go to make the reflection effect for the ball.

Create a Shiny 3D Snooker Ball in Photoshop8

8. Move the elliptical circle into the upper part. And then fill the colour in gradient > radial gradient and set the colour as below.

Create a Shiny 3D Snooker Ball in Photoshop9

9. Press ctrl, then move the pointer to the ball’s layer thumbnail. Then elliptical circle will move back to the ball. Then press ctrl + Shift + I to select the rest bit of the circle. And you can delete the colour out of the circle. You should achieve the ball as following.

Create a Shiny 3D Snooker Ball in Photoshop10

10. Using the above-mentioned skill, make the elliptical circle and apply the contraction to the circle set the radius as 6 pixel. Fill the circle in white colour and set Opacity into 80%. Then repeat the same step to make one more circle with 8 pixel. Then delete the colour inside the small circle. Use the eraser to make the upper bit reflection, it should be like the curve at final

Here you have to try the adjustment of Opacity & blur until the result reaches your satisfaction because the strength of reflection really rely on these adjustments. Here you go, it is my result.

11. For the shadow at the bottom, you just need to simply create an ellipse circle by elliptical circle tool, fill it in black by “paint bucket tool”. Apply the blur > Gaussian Blur into 6 – 8 pixel.

Create a Shiny 3D Snooker Ball in Photoshop11

12. The last step is to simply add a white circle in the centre and add the number.

Full-Size-for-Snooker2-2

13. Duplicate the layers, to create one more ball in red, and you should be able to achieve the scene as below.

Full-Size-for-Snooker-L

Hope you can enjoy and this tutorial can give you an idea to develop your personal 3D object.

Thank you very much!

10 Free Resources for Web Designers

10 Free Resources for Web Designers

As a designer, sometimes it’s difficult to get started on a new project. Maybe You will need to scour the web for inspiration, or doodle on a notepad to hopefully get some ideas. That’s when you need to look through collections of freebies.

Fortunately, enhancing your web design doesn’t have to cost a small fortune or take a lot of time. Here are 10 Awesome Freebies for Designers that can help enhance your web presence today.

1) Vector Icons

200 vector icons are fantastic for use on all manner of sites. With subjects ranging from science to entertaining, the vast scope of the icons means that you’re bound to find something useful.

This vector icon pack includes 200 vector shapes, meaning you can scale them up as much as you like and they’ll stay sharp. Each file includes AI, EPS, PSD and JPG files. They’re good for use on both personal and professional projects.

vector-icons-free

2) CORP responsive WordPress theme

CORP is a clean and versatile theme that’s absolutely packed with features. The simple grid layout provides an ideal frame to hang your content on, it’s ideal for corporations that need an online presence in a hurry, or as a starting point for any business whose brand image projects organization.

The theme was tested up to WordPress 3.5.1; it features the drag and drop GT3 Page Builder; it’s fully responsive and retina ready; it’s coded with SEO and best practices in mind; Google webfonts are supported; different header layouts are available; custom menus, backgrounds, modules, shortcodes and widgets are all included; there’s a premium slider plugin; complete documentation; and much, much more…

wp-theme2

3) Flat Rounded Social Icons

Flat design is all the rage, and trend-conscious clients are beginning to ask for redesigns to meet the current fad for all things flat. Here is a set of free almost-flat social icons which is designed to embrace flat design without surrendering to it completely, the set is a great way to iron out your current design.

social-icons

4) Flowing Borders & Ribbons

Here is a set of 46 hand-drawn frame and ribbon vectors. Scribbled onto a page and then digitized, the liberated borders look like they were drawn in the heyday of UPA cartoons; I half expect to see Mr. Magoo, or Gerald McBoing Boing, come wandering across the page.

Add a light watercolor wash and combine them with a heavily scrolling script typeface and they’d make a lovely, and personal feeling, addition to any wedding stationery.

ribbon

5) Colorful Grunge Textures

This set of 25 Colorful Grunge Textures is perfect for use as overlay textures on your photos. The pack contains 25 .jpg textures at 5000 by 5000px saved at 300ppi. The textures are compatible with all photo editors that support layers (Photoshop, Photoshop Elements, GIMP, Pixelmator etc.), both PC and Mac.

patterns

6) Modus Versus PSD Template

Modus Versus is a free multi-purpose PSD template, designed on the 1170 grid system. Excellent for use with responsive frameworks like the popular Twitter Bootstrap, it could form the basis of a good corporate site. It would be an ideal choice for a marketing or professional services company, or you could pick it apart and use elements of it in other projects.

theme

7) Flat UI Kit

Flat design is more of a rejection of 3D artifice than it is a style, which fits so perfectly into the contemporary landscape that it’s already hard to envisage a time when it wasn’t de rigueur. To help you take the leap into flat design WebDesignerDepot put together this great freebie: A free flat UI kit.

ui-kit

8) Bluetron icons

This is a set of 40 fantastic icons called Bluetron. They are available as PNG files (256 x 256px). You can use them for free for both personal and commercial purposes. The icons were designed by Waqas Ahmed who’s the founder and blogger of The Art Times and Lead Designer at Iconic Graphics.

blue-icons

9) Ultimate Social Icon Set

This is a social icon set which contains all the latest icons needed for you social needs! It includes a total of 75 icons, provided in three sizes: 16×16, 32×32 and 64×64. The file is free for personal and commercial use.

social-media

10) Exclusive Photoshop Patterns

This one is a Photoshop pattern file (.PAT) which contains 40 beautiful textures that you can apply to your designs. A detailed step by step instruction is provided inside the file to help you use them. You can use these as textures for your websites or any background.

bg

PostworkShop – Beyond the Artistic Filters

PostworkShop – Beyond the Artistic Filters

Introduction

Everybody knows the artistic filters in our favorite image editing program, but sometimes the results can appear somewhat artificial. Let me introduce you an alternative tool: PostworkShop that comes in handy when we need an artistic effect for a photo, a 3D render or a vector illustration. First let’s see a few sample images:

pic1

These are just a few possible results among the 350+ artistic styles that you can find in PostworkShop, the artistic image manipulation tool that we are talking about. It costs $99 usd only, which is very affordable!

How it works?

With one simple click you can transform your photo, 2D image or 3D render into an oil painting or watercolor, pastel drawing or pencil sketch, abstract or old-time photograph with the built-in styles.

pic2

You can also Create your own styles with the Style Editor. Simply drop filters and existing styles into the workspace and build a new, custom filter graph. Just link each filters’ output and input pins together to easily create a complex image processing engine that becomes your own custom style!

Currently, PostworkShop is not a Photoshop plug-in, but image exchange is possible through PSD files. The plug-in will be released as a free update in version 2.0, so you can already start to learn and use it.

Conclusion

PostworkShop is really a handy tool for transforming pictures in a lot of different styles. It is easy to learn and to use. We do strongly recommend it. Let’s try it out now!

Deal of the Week: Gorgeous Gioviale Script Font

Deal of the Week: Gorgeous Gioviale Script Font

Script fonts have their issues. They can be bold and brash, yet legible. Or they can be beautifully curvaceous, yet a bit tough to decipher. What you need is a font that’s “just right.” The perfect balance between the two is the Gioviale typeface from Laura Worthington.

This gorgeous script font includes 300 swashes, more than 1,000 glyphs, 20 ornaments, 20 discretionary ligatures and more! Gioviale is available as both a Desktop font (files delivered in .OTF and .TTF formats) and Web font (supplied as .EOT, .SVG, .TTF, and .WOFF formats). The Desktop version is compatible with both Mac and Windows.

2014-06-16_174219

Gioviale normally sells for $37 (for the Desktop version), but for a limited time only, you can get this practical and pretty script font for only $15! That’s almost 60% off the regular price! OR get both the Desktop and Web Font versions together for just $22!