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High Level Brushes Technique in Photoshop Tutorial
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Sometimes, you may find it difficult to look for some of the highest quality photoshop tutorials using search engines. As most of time, almost all tutorials would label themselves to be good, high quality or even the best photoshop tutorial you can find. When searching through all these tutorials, your time is wasted.
In order to save your time, Photoshop Lady come up with Top 10 Icon Design Tutorials in Photoshop. These are selected from our Photoshop users and readers.
“Low-poly self portrait tutorial” is a Photoshop tutorial created by Brazilian creative director Breno Bitencourt. In this tutorial, Breno Bitencourt will show you how to create a low-poly portrait in illustrator and Photoshop step by step.
The main techniques used here are masks and blending modes, Photoshop’s auto contrast, auto colour and auto levelsfunctions. There are also something basic you should know .Working with the best reference photo, choosing the best fragments to combine in a single image, dealing with the time-consuming part of the triangular mesh, firing up illustrator with pen tool, using align panel & vertical align center to deal with details, and adding color.
Watch the Video tutorial below and enjoy today’s lesson!
Hello Everyone here we have a design/illustration tutorial. We are working on a label for a Micro brew beer.
First of all, I will go through all the process and how I came up with a rough sketch of what my character would look like.
Here is a sketch on paper with a permanent marker line art. Scan your work and keep the file on a 300dpi resolution. The bigger the better, that way scaling down works best! The sketch was done on red so we could easily separate the line art from the sketch. How? Super easy! At first label your layer by double clicking on it.
You can either do it by ctrl+click on PC or command+click on MAC and select your sketch layer, once you have the marching ants you go to the channels tab and click on your red channel.
You copy that channel layer ctrl+c on PC command+c on MAC. And you click again on you composite channel (RGB) to select them all. You go back to your layers panel and paste your red channel as a layer ctrl+v on PC or command+v on MAC. Name your new layer LINE ART.
Let’s go to the levels adjustment ctrl+L on PC or command+l o MAC and tweak your sliders so you get a clean black and white image. Try and get all the grays out. Easy! Now to get rid of the white and keep a clean lien art! OK so we can get rid of that first sketch of ours or keep it if you like to have the history. I personally like to have all my layers at the end and see how much the image changed from beginning to end. (I know many of your might be dying about the left eye of the ninja but I’m getting there!) Ok, now we get rid of the white background. Hide all your layers but your line art by doing alt+click on PC or optn+click on MAC over the little eye icon on your layer. We open the blending options of our LINE ART layer by double clicking on the space next to the name or by simply going to your “FX” button.
After that, selecting blending options. There you’ll have 3 blocks and the third one is the one we want: “Blend If: Gray” Here you want to slide the white triangle to the left until the white is totally gone! Click OK when done.
Great! Now we need to lock those changes so we need to press ctrl+click on PC or command+click on MAC on the create new layer icon so that the new layer appears under our line art layer. Then select both and press ctrl+e on PC or command+e on MAC to merge both layers onto one and keep it in transparency. Awesome! Now we can finally duplicate that eye and get ready to color it.
Once OK, we can go to the painting process. Create a new layer under the line art and layout all your flat colors.
it is time to work on your lights and shadows. Use brighter tones of the same layout colors for the highlights and darker for your shadows. Once you finish, you should have something like this:
Now we can take this great drawing to the next level. We are going to color the line art. What? my precious clean clack lines? yes! to do this you want to lock the transparency on the line art by clicking on this icon:
Now it is coloring time. Choose the darkest color of the shadow per section of your character. Let’s say you are working on the hoodie of the ninja. Select your darkest value with the eyedropper tool and go a little darker than that. Why? just so that the line art doesn’t blend with the shadows. Once you have that color start brushing in! Your final illustration would look a little like this:
Since you have done with the character. It is time to work on the label. Setup your size and resolution on a new document. Remember 300+dpi is best if you want to print. Firstly, we set the background color in green. Press alt+backspace on PC or option+backspace on MAC to fill the layer with your choice of color.
With a soft brush ,the dodge and the burn tool you need to work out some shadows and lights. Then choose greens with the same dodge and burn but with a textured brush as below.
Now we go to work on the starburst effect. Create a new layer; and then,draw line and dark gray rectangles like this:
Go to the main menu and select “Filters” then “Distort” and lastly “Polar Coordinates” and use RECTANGULAR TO POLAR. BAM! Starburst. Now lower the opacity to about 50% and change the blend mode to “Overlay”.
It’s time for the Ovals. Firstly, we create our oval in a dark green. And then apply the following layer styles and apply the following settings as below:
We duplicate the layer by pressing ctrl+j on PC or command+j on MAC. Then change the color to a darker green and adjust the stroke settings to:
And then, add your illustration layer
Apply the following outer glow layer style to make it POP:
And then, we can add logo, flavor and text into the recipe!
Use the same idea to create the template as this:
Download PSD Source File
There are many icons on the internet. However, you may find very difficult to look for a high quality one. Sometimes, to enable your design to have better expression, speech icons are very useful.
This nice set of speech icons is deisgned by Vecteezy. It contains numbers of speech icons which can allow you to apply to different scenarios. More importantly, it is completely free for your use. You can download the icons enhance your web presence today. The iconset is in psd, ai and eps for your ease of use.
“Skull” is Colombian digital artist Santiago Betancur Salazar’s last project. Salazar has his own website, which exhibits his fabulous works with different styles. The reason why he presents his “Skull” here is he loves skull, so he shares his works.
Photos belows generally show Salazar’s working process with “Skull” by Photoshop. Skull itself is terrific enough, and Salazar created this “Skull” with creepy grey metal effects. The exquisite vein and muscle details prove Salazar’s skills and attitude. No matter seeing from the front or from the profile, Salazar’s Skull is naturally mixed together with its background, a grey metal skull emerging from its gray tenacious and unbreakable background.
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Final Image Preview
On this tutorial we will make a Poe and Pluton cartoon portrait, using custom brushes created by ourselves
Open a new document of 1800px high and 1200px wide. First, we will set up what will be the brush that we are going to use to draw the general lines, from the Brush Selector pick the brush no.30, Hard Round, and set its opacity to 75% and Flow to 35%.
Now, on the Brush Presets menu (F5), make the following settings, check the Shape Dynamics and Transfer boxes, and adjust Spacing to 1%. You can see the final shape of the Brush.
Create a new layer “Poe”, and leave its default setting. With the Brush we created, start drawing the face, neck and shoulders, adjust the size to get thicker strokes on the garb, and thinner strokes for the face, hair, and neck. Draw flowing strokes, without taking much care on the detail, afterwards use the Erase Tool to remove the unwanted parts of the strokes. Also use the Erase Tool to create the eye’s brights.
Next, on a new layer “Body & Pluton”, start drawing the Poe’s lower body and Pluton. On the picture you can see that the strokes just establish the main forms, using stains instead of precise lines. Again, use the Erase Tool to remove certain areas as Pluton’s eyes and Poe’s fingers.
We will add an extra layer “Lower Body”, where we will paint the area between Poe and Pluton. After, this will be useful for split the two elements and avoid to mix them together. Notice the erased area beside the Pluton’s head.
Now, let’s start to create our custom watercolor brush. Use a new layer to paint two brush strokes as shown, using the Soft Round Brush. Notice that they aren’t symmetrical, this will be better for the final result. Next, go to Edit > Define Brush, we can name it “watercolor”, now it is ready on the Brush List for being used.
Next, on the Brush Presets (F5), start setting the following adjustments, check the Shape Dynamics box, and adjust Spacing to 1%.
Check the Scattering box and adjust its settings as shown. The same with the Transfer option. You can see how the brush shape changes on the display.
Finally check the Dual Brush box and select the brush number 45 with the following settings. Now we have our watercolor brush ready for be used.
Pick the Smudge Tool, and with the watercolor brush, smudge the painted layers we created before. Adjust the Strength to get different results.
Create a new layer “Details” and with a Hard Round Brush paint the fine details as cat’s whiskers and some loose hairs. Next, with the Smudge Tool, and a Soft Round Brush selected, drag some portions of black to create more cat fur, with a small brush size selected.
Now, we will create another textured brush. Using the brush number 30 as a base, apply the following settings on the Space Dynamics and Scattering sliders.
Following with the Transfer and Dual Box adjustments.
Picking the Eraser Tool, and the brush we just create selected, erase some edges of Poe’s suit to imitate a dry brush watercolor effect.
Next, create a new layer “Pluton’s Eyes”, and on it draw the necessary brush strokes to draw the eye’s pupil, yes, remember that it only has one…and the eye’s shadows. With white color, paint the tusk and the eye’s brights.
For the Poe’s face shadows, select the brush number 30 and adjust it as shown.
For the Poe’s face shadows, create a new layer “Poe Face Shadows”, set its Blending Mode to Normal and 60% opacity. Start painting the shadows as cheeks, chin, eye sockets, etc. Overlap more than one brush stroke to achieve darker tones.
Let’s start with the background, create a new layer “Background Color”, just bellow of the layer we created before. On it, with the Gradient Tool, select a brownish tone and make a gradient from bottom to upper zone as shown.
Next, to start making the lights, create a new layer “Highlights”, with the brush we created on step 16, select white color, and start painting the lights, I chose a cenital light, so it impacts on the upper areas of volumes as shown.
To add some vignetting on the background, go to Filters > Lens Correction, and on the Custom tab you will find out the Vignette Amount slider, a quantity of -40 will be ok.
To create the paper texture, we will add a real paper image. Create a new layer “Paper Texture”, set its Blending Mode to Multiply and 30% Opacity. Next, Copy and Paste the paper image on that layer.
Next, we will add an spotlight just behind Poe. Create a new layer “Spotlight”, set its Blending Mode to Lighten and 50% Opacity. With the Elliptical Marquee Tool, create a circle, place it behind the Poe’s shoulders and fill it with withe color, next go to Filter > Blur > Gaussian Bluer, and blur its edges. To avoid that the white overlap to Poe, create a Layer Mask and hide the unwanted areas.
Continuing adding textures, create a new layer “Ink Stain”, set its Blending Mode to Lighten and 80% Opacity. On it, place one of the ink textures you will find on the assets as shown.
More textures…Create a new layer “Aged Texture”, set its Blending Mode to Soft Light, and 80% Opacity. On it place again one of the ink textures from the assets to give an aged finish to the image. Notice that all textures are placed bellow Poe & Pluton’s layers, to keep them clean on other plane.
Now the image is almost finished, create a new Group and put in it all the layers. Next save the document as .JPG, open it, and place this file on top.
With the Dodge Tool, light up a bit some areas to create more contrast. The watercolor brush will be a good choice to do that.
Again, let’s add some more vignetting, go to Filters > Lens Correction, and adjust the Amount slider to -30.
Finally, to add some noise to the image, create a new layer “Noise”, set its Blending Mode to Multiply, and fill it (Shift + F5) with white color. Next, go to Filters > Noise > Add Noise, a quantity between 8 and 10 will work.
And this is the final result
In this tutorial, we’re going to teach you how to use simple elements at your disposal and combine them to create an eye catching digital illustration. We will work through techniques like lighting placement, clipping masks, shadows and more. If you want to improve your Illustration skills and composition then this tutorial is for you.
Completion Time: 1 hour 30 mins
Stock: Beauty – http://www.istockphoto.com/stock-photo-3736351-beauty.php
Open up Photoshop and import your stock photo, I used Beauty From IstockPhoto in this case. Once you have the stock photo opened up, duplicate the layer by right clicking on the background layer and hitting duplicate layer (CTRL + J). Its always good to have a copy of your original present in your composition.
Now let’s add a Image adjustment, go up to Layer>New Adjustment Layer>Gradient Map and use the default Gradient Black to White, now drop the opacity of the layer down to 52% and set the blending mode to Luminosity.
Go up to Layer>New Fill Layer>Gradient and hit the OK button and choose a gradient that runs Dark Blue(#0e272f) to Light Blue(#5993a4) Now set the Blending mode of that layer to Screen and erase parts of the layer that you do not want.
Now get yourself a Bubble C4D that you like and import it into the image, Position it where you want it and change the Blending mode to Linear Dodge. I positioned the Bubble C4D on the Bottom part of her shoulder.
Now go up to Layer>New Adjustment Layer>Brightness and Contrast – Set your Brightness to +27 and your contrast to +39 and hit OK.
After setting up a new adjustment layer, create a new layer by going to Layer>New>Layer (CTRL + SHIFT + N) and Fill it with Black(#000000) set the blending options of the layer to Linear Dodge and grab your Brush Tool from your toolbar. I used a 500px sizes brush with bright orange(#ff6b00) and Faded Red(#7f1618) to Create two large lighting circles. I then scaled down the brush and used a soft white brush to just add some lighting depth to the circles and this is what it looked like without the blending mode active.
We are going to use this step to add a few adjustment layers to our piece. Firstly go up to Layer>New Adjustment Layer>Gradient Map and choose the stock Purple(#290a59) to Orange(#ff7c00) Gradient and set the blending mode to Screen and the Fill to 13%.
Now go up to Layer>New Adjustment Layer>Curves bend the curve slightly down, you will have to play around with the curves to get your desired depth on the image itself. Now go up to Layer>New Adjustment Layer>Levels and set your levels to 6 – 1.13 – 253
After setting up those adjustment layers, you should have the outcome show below:
Now we will create a new layer by going to Layer>New>Layer and then grab your gradient tool, (Shift + G) then set your gradient colors: Orange(#ff7c00) to Pink(#cc0033) and drag it from the top left hand corner to the right bottom corner and then set your blending mode to Soft Light and your Opacity to 30%. Be sure to erase any part of the gradient you don’t like.
The next part I used a Lighting Image that I download from Barton Damer that he shared with us last year, but he has since removed the pack for download and I am not able to share the full image with you guys, sorry for that. What I would have done is get hold of some long exposure photos that either you have taken or bought from somewhere. I integrated the image into the composition and set the blending mode to Linear Dodge and the opacity at 87%
Now you are going to create a scatter brush, choose your brush tool (B) and choose a reasonably small size brush in the range of 2px – 5px and a Hardness of 100% and then go to Window>Brushes now check out the settings in the images below.
After setting up your brush create a new layer by going to Layer>New>Layer (Ctrl + Shift + N) and then choose white as your foreground color and brush along the lines of your previous layer, the lighting effect/exposure shot. You should have something like this.
In this step we are going to use parts of the image itself to create a new element to use, Firstly create a new layer by going to Layer>New>Layer and then go to Image>Apply Image (Ctrl + Shift + Alt + E) now grab your marquee tool and draw a small rectangle on her face, you can choose where, but I chose across her nose and eye and then hit (Ctrl + Shift + C) That merge copies the current selection.
Now create a New Layer by going to Layer>New>Layer (Ctrl + Shift + N) and then go up to Edit>Paste this will paste the copied piece in a new layer. Now go to Edit>Free Transform (Ctrl + T) and rotate the selection 45 Degrees.
Now set the Blending Mode to Soft Light and Move it down into the Lighting Area, I copied the selection twice and just moved them around on top of each other to create a vibrant feel. I also erased the parts that I don’t like to blend it in better.
Now create a new layer by going to Layer>New>Layer and fill that layer with black(#000000) now set the blending mode of that layer to Linear Dodge and Grab your Brush tool, use a moderate size tool of about 500px with hardness set to 0%. Use a Dark Yellow(#f38d30) as your foreground color and brush in the bottom left corner of the piece. Remember to brush on the same layer that you filled with black. Now with the same layer selected go up to Filter>Blur>Radial Blur and use the zoom effect at 100% you should have something like this.
Next I used a Smoke Image that I got from SXC – http://www.sxc.hu/browse.phtml?f=view&id=788872 and imported it into the composition. I then set the blending mode to Linear Dodge and set the Opacity to 27% I then Used Free Transform Edit>Free Transform to rotate the image to the left a bit and move it down into the comp to compliment the flushed lighting at the bottom.
I then created a new layer Layer>New>Layer and filled it with black(#000000) I then went to Filter>Noise>Add Noise and set it to 33% Uniform and Monochromatic noise and hit OK. I then went to Image>Adjustments>Levels and used the settings below:
Now set the Blending Mode of the layer to Linear Dodge and the Opacity to 37% and erase the areas over her face and the areas you don’t want. You should have something like this.
In this step we will be leveling out the lighting in the piece a bit. Firstly create a new layer by going to Layer>New>Layer and then grabbing your brush tool at a medium size set the blending mode to Linear Dodge and then use a bright color ex.yellow or white to fill in the lighting gaps on the left hand side of the image, play around with the strength of the brush to determine how bright you want the actual brushing to be.
Next create another new layer and then set the blending mode to Linear Dodge now with the same brush choose a Soft Green (#c1b568) and brush it along the side of her eye, above her cheek.
Next create another new layer and set the blending mode to Linear Dodge and now using a bit larger brush with the color Pink(#c03369) brush on the bottom of the image to equal the pink at the bottom. You should have something like this.
Now create a new layer by going to Layer>New>layer and then grabbing your brush tool and picking a nice splatter brush to use. Now brush on the back of her neck with the splatters moving away from her. Now hide that layer and create a new layer. Now go to Image>Apply Image and then unhide the layer that you previously hid that contains the splatter brushing now with the new applied image layer selected press (Ctrl + G) or right click on the layer and select Create Clipping mask. Now grab your Move tool (V) and then move the image around, you will see the image moving around within your splattered brush. Move the image around until you are totally satisfied with it.
Now Create a New another New Layer and select your Brush tool, but a normal Large soft brush ex 900px now select a soft blue color(#00acec) and brush on the bottom of the image on the right hand side, Now select Pink (#c03369) and brush on the left hand side, after you have brushed set the Blending mode of the layer to Linear Dodge.
Now go to Layer>New Adjustment Layer>Black and White and then hit OK. Set the Opacity to 53% and then erase parts of the layer that cover her face and the colors on the bottom. You should have something like this.
We will start off by going to Layer>New Adjustment Layer>Gradient Map and then use the default black to white gradient and set the blending mode to Multiply and then erase the sections that you don’t want part of the gradient map.
Now in this section grab your Polygonal Lasso Tool (Shift + L) and then make a selection in the upper section of the piece that runs 45 degrees like seen below.
Now create a New Layer by going to Layer>New>Layer and then grab your gradient tool and set the gradient- white to nothing. And then drag your gradient tool from the top right to the bottom left within the selection then deselect the selection by going to Select>Deselect and then change the blending mode of your layer to Overlay and the Opacity to 58%. Now repeat that process about another two times putting them where you want them to be and where it suites your image.
Now use the same scatter brush technique that you used in STEP 5 and Create a New Layer and fill it with Black then set the Blending mode to Color Dodge and opacity to 82% and then use a White scatter brush, a bit larger than the previous one though. Brush along your exposure lines and erase the parts you don’t like.
Now create a new layer by going to Layer>New>Layer and then go to your brush tool and select a 19px hard brush and then grab your pen tool (P) now drag a line on your earlier copied face layers and then stroke that layer with simulate pressure, offset it a little bit though. Set the Blending mode of the layer to Overlay and now repeat that process on the other edges of the copied piece.
You should have something like this:
Create a New Layer and fill it with black. Set the Blending mode to Linear Dodge and Opacity to 60% now grab a Large Soft Brush and use the color Blue(#00acec) and brush on the bottom right hand side of the image and then use a soft Pink(#ff74d1) brush in the middle on the right hand side. You can use the colors that match your image if you aren’t following my exact tutorial.
Create a New Layer and then go to Image>Apply Image now go up to Filter>Liquify then use the Twirl Brush in the Liquify toolset and create random swirls and motions. Hit OK when you’re done and then set the Blending mode of the Layer to Lighter Color and erase all the parts that you do not want present in the image.
Now create another new layer and then set the Blending Mode to Color Dodge and grab your Brush Tool and select a Large Soft Brush and use the color Purple(#3b2d82) to light up the top of her head on the right hand side. You should have something like this.
Create a Gradient map by going to Layer>New Adjustment Layer>Gradient Map and use the Default Black to White Gradient and set the Blending Mode to Luminosity and the Opacity to 44% Now create a new layer and use a Soft Pink brush(#ff4dd7) and brush on her check for some shine.
Now Create a new Layer by going to Layer>New>Layer and then setting your brush size to 10px and then grabbing your pen tool. Now Drag a small line with your pen tool and then stroke that line with Simulate Pressure and delete the path by right clicking>Delete Path. Now with the Layer selected hit (Ctrl + J) or right click on the layer and hit Duplicate Layer. Now use the Free Transform (Ctrl+T) tool to rotate the stripe 90 degrees. On the same layer grab your brush tool and increase the size of the brush and use it to make a dot in the middle of the corresponding stripes. Now press (Ctrl + E) to merge one layer down. Now move the star around to where you want to place it. Now duplicate it by right clicking on the layer and pressing Duplicate Layer and then move it around to another place. Play around a bit by duplicating them and resizing them to suite your needs. You should have something similar to me below.
Last but not least create a new gradient map by going to Layer>New Adjustment Layer >Gradient map and choose the blue(#0a00b2) to Red(#ff0000) to Yellow(#fffc00) gradient and then hit OK. Set your Blending mode on the Layer to Soft Light and The Opacity to 18% and you’re done.
Thanks for reading the tutorial.