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Create Corroded Metal Text Effect in Photoshop

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The Best Photoshop Tutorials in 2014

The Best Photoshop Tutorials in 2014

Happy New Year! Photoshop Lady Group would like to say thank you very much to everyone who has been supporting Photoshop Lady in the past and we do hope our contents can inspire and help you with your artwork creation. Some published great tutorials from 2014 have been selected in this article and hope you guys like them. Enjoy!

The Outer Child or Inner Child

The Outer Child or Inner Child

Digital photography works L’Enfant Extérieur (The Outer Child) was projected by French retoucher Cristian Girotto and Quentin Curtat.

These creative original ideas reveal somewhere inside each of us, there’s a young lively, creative but also innocent and naive kid. L’ Enfant Extérieur makes this analysis come ture, showing us a world of men in the shape of children, as if the body could slip on the elapse of life,though wrinkles, freckles and beards may climb on to faces.

The inspiration of these creations begins from the classical dichotomy that questions itself about the nature of purity and the unavoidability of the corruption, without taking this contradiction too seriously, because children are always children. They like to play. More children are expected……

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Privacy Policy

Privacy Policy

Privacy Policy of PotoshopLady.com

The privacy of our visitors to PhotoshopLady.com is important to us. At PhotoshopLady.com, we recognize that privacy of your personal information is important. Here is information on what types of personal information we receive and collect when you use visit PhotoshopLady.com, and how we safeguard your information. We never sell your personal information to third parties.

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We do use cookies to store information, such as your personal preferences when you visit our site. This could include only showing you a popup once in your visit, or the ability to login to some of our features, such as forums. We also use third party advertisements on PhotoshopLady.com to support our site. Some of these advertisers may use technology such as cookies and web beacons when they advertise on our site, which will also send these advertisers (such as Google through the Google AdSense program) information including your IP address, your ISP , the browser you used to visit our site, and in some cases, whether you have Flash installed. This is generally used for geotargeting purposes (showing New York real estate ads to someone in New York, for example) or showing certain ads based on specific sites visited (such as showing cooking ads to someone who frequents cooking sites). You can chose to disable or selectively turn off our cookies or third-party cookies in your browser settings, or by managing preferences in programs such as Norton Internet Security. However, this can affect how you are able to interact with our site as well as other websites. This could include the inability to login to services or programs, such as logging into forums or accounts. The privacy of our visitors to PhotoshopLady.com is important to us. At PhotoshopLady.com , we recognize that privacy of your personal information is important. Here is information on what types of personal information we receive and collect when you use visit PhotoshopLady.com , and how we safeguard your information. We never sell your personal information to third parties. Log Files As with most other websites, we collect and use the data contained in log files. The information in the log files include your IP (internet protocal) address, your ISP (internet service provider, such as AOL or Shaw Cable), the browser you used to visit our site (such as Internet Explorer or Firefox), the time you visited our site and which pages you visited throughout our site. Cookies and Web Beacons We do use cookies to store information, such as your personal preferences when you visit our site. This could include only showing you a popup once in your visit, or the ability to login to some of our features, such as forums. We also use third party advertisements on PhotoshopLady.com webto support our site. Some of these advertisers may use technology such as cookies and web beacons when they advertise on our site, which will also send these advertisers (such as Google through the Google AdSense program) information including your IP address, your ISP , the browser you used to visit our site, and in some cases, whether you have Flash installed. This is generally used for geotargeting purposes (showing New York real estate ads to someone in New York, for example) or showing certain ads based on specific sites visited (such as showing cooking ads to someone who frequents cooking sites). You can chose to disable or selectively turn off our cookies or third-party cookies in your browser settings, or by managing preferences in programs such as Norton Internet Security. However, this can affect how you are able to interact with our site as well as other websites. This could include the inability to login to services or programs, such as logging into forums or accounts.

How to Create an Essentially Beautiful Flyer

How to Create an Essentially Beautiful Flyer

In today’s tutorial we will be showing you how to make use of simple elements and colors in Photoshop to get an essentially beautiful outcome. People always over complicate things, that’s why we will be having a simple approach towards this large piece. We will be teaching you in a step by step manner and hopefully you can learn something new from this tutorial. Let’s get to it.

Tutorial Requirements

Stock: Model Wearing Purple Dress
Brushes: Abstract Glow Brushes by Ro-stock
Elements: Elements Pack
Textures: DSC_0042
Time: 1 Hour

Final Preview

Step 1

The first thing you have to do is decide what stock image you are going to use and what your output size for the large piece is going to be. Are you going to print it in a A3 size or are you going to only use it on the web. In our case we will be making a large enough image to use on the web and in print if necessary. Go ahead and open up Photoshop and then create a new document by going to File>New (CTRL+N) then create a document with the settings below.

Step 2

Now that you have a blank document in front of you it’s time to create your color base for the design. Go to Layer>New Fill Layer>Gradient this will bring up a gradient fill box. Now double click the gradient to setup a new gradient and set the gradient from #3c6c94 to #c0ecf8 (See below) Once you have created your gradient hit OK>OK and then you will see a nice smooth, good looking gradient as your base.

Step 3

Time to make use of the first downloaded texture, it’s called DSC_0042 I am not aware who the author of the texture is due to having the texture for quite some time now. Open up the texture and drag it into your canvas. Set the layer’s blending mode to Overlay and erase parts of the layer you don’t want. Now create a new layer Layer>New>Layer (SHIFT+CTRL+N) and use a big soft brush with the color #6b6b6b and brush over your entire canvas, then set the blending mode to Overlay. Lastly go to Layer>New Adjustment Layer>Gradient Map use the default gradient map, which is Black to White and then set the blending mode to Multiply and the Opacity to 76% This is what you should have below.

Step 4

Now it’s time to bring in our stock photograph, I have chosen to use one from iStock Photo. Open up your model picture in Photoshop and start to remove the background from around your model if you don’t know how to do it, follow This Tutorial from Media Militia. Now that you have removed the background from the models picture you can drag your model into your canvas and you should have something like this below.

Step 5

Now that you have your model in the canvas, it’s time to start working on the effects. Create a new layer and take a big black soft brush and then brush at the bottom of your canvas, just to add a darker feel at the bottom. You should have something like this below.

Step 6

In this step we will start adding lighting to the model. Create a new layer and fill it with black #000000. Now set the blending mode to Linear Dodge and select your brush tool with a soft brush of about 960px big. Now start using different colors to blend your model and lighten up the canvas. I used the following colors: Blue #005d7f | Pink #570033 & #970059 | Green #617c01 | Red #810007 I mixed those colors together and then finally used a hard small brush with White #FFFFFF to create the dots that you see on the chart below. The image you see below is the layer with colors without the blending mode.

Here you can see what the outcome is after the blending mode is set to Linear Dodge.

Step 7

You can see the piece is coming together now. In this step we will be repeating the exact same thing we did in Step 6 just with a bit different colors. Create a new layer and fill it with black #000000 now set the blending mode to Linear Dodge and grab your brush tool with a soft brush sized 700px now choose the colors that you want to use to light up the canvas. I used Pink #450627 & #32041b | Green #1a1900 you are free to use any colors that you desire though. See color placement below.

Now add in another soft pink in the top left hand corner just to balance the color in the piece.

Now make sure both your layers are set to linear dodge. You should have something like below.

Step 8

Now it’s time to add in some elements. In this case we will be adding in some butterflies, stars and cogs. I have made these elements available for download as a package Elements Pack Now you can import these elements into your canvas and then place them around how you would like them to be placed. I added in the cogs first and set some of their blending modes to overlay just to give a variety of depth.


Now I added in the stars and placed them around as I wanted, depending on the image you use, you can position them to flow with your design.

Next I added in the butterflies, I made some of them bigger than the others to also portrait depth in the piece. This is what I have so far below.

Step 9

In this step we will be adding some image adjustments. Go to Layer>New Adjustment Layer>Brightness/Contrast. Leave the brightness at 0 and make the contrast -20 now press OK to accept the changes. Now go back to Layer>New Adjustment Layer>Curves Use the RGB Channel and just curve your line out a tiny bit to darken the middle of the piece a bit. You should have something like this below.

Step 10

Now it’s time to make use of some brushes. Navigate down your layers palette and create a new layer just underneath your model layer. Now grab your brush tool and make use of Abstract Glow Brushes by Ro-stock now choose your brush from the pack and brush underneath the model layer to give it a mystical feeling. I made use of 2 different brushes in this case to make things flow well. I have something like this below.

Step 11

In our final step we will be sharpening the image. Firstly create a new layer by going to Layer>New>Layer and then go to Image>Apply Image. Now that you have a applied image go to Filter>Other>High Pass now use a radius of 10px and hit OK. Now set your blending mode to Overlay and your opacity down to 42% and you are done.

Final Preview

How to Draw a Monster on a Real Picture

How to Draw a Monster on a Real Picture

Monster usually appears on cartoon films and seldom show up in real pictures. To your children, it would be great idea to draw a monster on their real pictures. In this tutorial, it will show you techniques to draw a 3D monster on a real picture in an easy way.

Step 1

First, we are going to start with the eyes, using the Elliptical Marquee Tool (M), make a circular selection, hold the Shift key pressed while drag the circle to keep it proportional. With the Paint Bucket Tool (G), fill the selection with white color, next, apply a Bevel and Emboss Layer Style with the following settings.

Step 2

Now, create a new Layer over the previous one, for the iris, use the Elliptical Marquee Tool (M) and place it in the middle of the eye, next, using the Paint Bucket Tool (G) fill it with light blue color. Apply a Gradient Overlay Layer Style with the following settings.

Step 3

Make Ctrl + Left Click on the Iris Layer, to select the iris shape, now go to Edit > Stroke and make a 2 pixels blue stroke around it on a new Layer “Iris Stroke”, the blue color we used before will work. To add depth on the iris, create a new Layer “Iris Bright”, and using the Gradient Tool, make a white gradient as shown.

Step 4

For the iris texture we are going to create a custom brush. With the Brush Tool (B), on a new Layer, draw a form more or less as shown, next, Ctrl+ Left Click on that Layer, to select its content, then go to Edit > Create Brush, now, we have our custom brush on the Brush Presets menu. Go to the Brush Presets palette (F5), and on the Brush tab, adjust settings as shown. Create a new Layer, “Iris Texture”,set its Blending Mode to Soft Light and 100% Opacity, and with the Ellipse Tool (U) make a circle, smaller than the iris size, now stroke the Path with the custom brush selected, then, you will get a radial iris texture.

Step 5

On a new Layer “Retina”, let’s make the retina, use the Elliptical Marquee Tool (M) to create a circular selection, next, fill it with black color. Create a new Layer “Retina Bright”, set its Blending Mode to Mormal and 100% Opacity, with the same selection process we used before, make a white stroke around it. To fade off the upper-right area, create a Layer Mask and make a gradient as shown.

Step 6

To finish with the eye, create a new Layer “Eye Bright”, and with the Brush Tool, and a Soften Round Brush selected, paint a white stroke on the upper-right area, next, pick the Smudge Tool and dissolve its edges. Once all the eye’s Layers are completed, merge them together to get only one.

Step 7

Now, let’s get started with the body. Using the Pen Tool (P), create a Path to define the body’s shape, once you are happy with it, create a new Layer “Body”, and Fill Path with pink color. Next, duplicate the eye’s Layer three times and place them on the desired place, resize each one to get a better result, you can also organize all in a folder to keep them organized.

Step 8

To adjust and refine the shape go to Filters > Liquify, using the Forward Warp Tool (W), make the necessary corrections, as the upper eyebrow.

Step 9

On the “Body” Layer, apply a Bevel and Emboss Layer Style with the following settings to get the body’s volume.

Step 10

For the mouth, create a new layer “Mouth”, set its Blending Mode to Normal and 75% Opacity, pick the Brush Tool (B) with a Round Brush selected, and paint the mouth with black color, next apply a Bevel and Emboss Layer Style with the following settings. To create the back legs, use the Rectangle Marquee Tool (M) to select the legs and Copy and Paste it on a new Layer, next go to Edit > Transform > Flip Horizontal, finally adjust the Layer Opacity to 80%, so they appear more distant.

Step 11

Create a new Layer ” General Shadow”, set its Blending Mode to Overlay and 100 Opacity, next, select the body’s shape ( Ctrl + Left Clcik) and go to Selection > Transform Selection > Contract, and apply a 6px transformation. With the Gradient Tool (G), make a black to transparent gradient, from bottom to up-right as shown. Create a Layer Mask to hide the undesired gradient’s areas.

Step 12

Create a new Layer, “Main Light”, set its Blending Mode to Mormal and 100% Opacity, then repeat same body’s selection as the previous step, but now subtracting the eyes shapes, like this, once the selection is active, press Ctrl + Alt + Left Click, on each eye Layer. Go to Selection > Transform Selection > Contract, and apply a 12px transformation. On the new “Main Light” Layer, use the Gradient Tool (G) to apply a white to transparent gradient from upper-right downwards as shown. Again, use a Layer Mask to hide the undesired gradient areas.

Step 13

Create a new Layer “Eyes Shadows” underneath the eyes folder, set its Blending Mode to Soft Light, and 75% Opacity. Make a selection of all the eyes, use de Selection Tool (M) to relocate it a bit left-downwards and fill it with black color. Finally use the Blur Tool to blur the edges a bit.

Step 14

Now, let’s make the eye’s reflections, create a new Layer ” Eyes Reflections” set its Blending Mode to Softlight and 100% Opacity. Usind the Elliptical Marquee Tool (M) make the following selections, next, with the Paint Bucket Tool (G), fill them with black color.

Step 15

Next, to highlight a bit the eyes, create a new Layer “Eyes Strokes” set its Blending Mode to Overlay and leave Opacity to 100%. To select the eyes contours, make Ctrl + Left Click, holding the Shift key pressed, over each eye layer, next, go to Edit > Stroke and make a 2 pixels stroke, with black Color, and Outside selected. With the Blur Tool, blur them a bit.

Step 16

Create a new Layer “Brights”, set its Blending Mode to Normal and 100% Opacity, and with a Soft Round Brush, paint the eyebrows lights, following with the Smudge and Blur Tools to mix them with the body’s surface.

Step 17

Following with the lights, let’s create three layers, first one “Brights 2”, set is Blending Mode to Soft Light and 35% Opacity. With the Elliptical Marquee Tool (M), make an small elliptical selection, and with the Paint Bucket Tool (G), fill it with white color. Next, with the Blur Tool, blur it a bit. On the next layer “Brights 3”, set its Blending Mode to Soft Light and 30% Opacity, and repeat same operation as on the previous layer, but this time with a bigger elliptical selection, and placed where shown. Finally, the third one, “Internal Shadow” set its Blending Mode to Soft Light and 35% Opacity, but this time filled with black color and placed where shown. Notice that, the last two layers have Layers Masks, I did that for hide some portions of the shapes.

Step 18

To finish with the lights, create a new Layer “Highlights”, and with a Soft Round Brush, paint some strokes and dots to enhance areas where light has more relevance. Use the Blur and Smudge Tools to blend the strokes with the surface.

Step 19

Now let’s create a spotted texture on our character. Select the Hard Round Brush on the Brush Palette, now, on the brush settings (F5) , set it as shown. With it, the brush stroke will be as irregular dots, that will give us the desired result. Create a New Layer “Spotted” set its Blending Mode to Soft Light and 49% Opacity, pick white color and paint some dots where shown.

Step 20

The character is finished, it’s time to start with the background. Organize all previous layers under the same Group Folder, duplicate the resultant folder and Merge Group, so now we have the whole character on a single layer. Open the background image and place it under the character layer as shown (or as you prefer), now go to the Channels Tab and create a new one (Alpha 1 by default), pick the Gradient Tool (G), and with white color make a gradient from top to down that covers 3/4 of the channel, and aN small one from bottom to up, on the channel’s lower part. Select again the RGB Channel and come back to the Layers Tab. Select the background layer and go to Filters > Blur > Lens Blur, select the Alpha 1 channel on the Depth Map Source selector, and apply the following settings. Now we have our background image with a depth of field blur, that gives scale and depth to our image.

Step 21

To create the character’s reflection, duplicate the character’s layer, set its Blending Mode to Normal and 39% Opacity. Now go to Edit > Transform > Flip Vertical and place it just below of the character as shown. Next, go to Filters > Blur > Gaussian Blur, and apply a 2 pixels radius blur. Finally, create a Layer Mask, and with the Gradient Tool (G) hide the head and midbody of the character.

Step 22

For the shadows that the character casts, create two layers, first one, is for the shadow placed just below it, “Surface Shadow 1”. Set its Blending Mode to Multiply and 29% Opacity, with the Elliptical Marquee Tool (M) make an elliptical selection and, with the Paint Bucket Tool (G), fill it with black color, next, go to Filters > Blur > Gaussian Blur and blur it at taste. The second one, shadow that He projects on the surface, “Surface Shadow 2”. Set its Blending Mode to Soft Light and 100% Opacity, repeat same technique as before with the Elliptical Marquee Tool (M) and black color. Part of the shadow that is further from the character is weaker, so, to achieve that effect, apply a Layer Mask and with the Gradient Tool (G), and low Opacity set, fade that area.

Step 23

Following with the character’s integration, using the Blur Tool, blur the further legs to add some depth.

Step 24

The light, normally illuminates the contour of the objects, to achieve it on our character, create a new layer “Rim Light”, set its Blending Mode to Normal and 100% Opacity. Make Ctrl + Click on the character’s layer to create its selection, now go to Edit > Stroke, and make a 2 pixels white external stroke, with the Blur Tool, blur it a bit. Apply a Layer Mask and hide the areas where light doesn’t reach the character. That contour must be also on the surface’s reflection, so Copy and Paste the previous layer, go to Edit > Transform > Flip Vertical and fit it on the reflection, then set its Opacity to 43%

Step 25

Light bounces and incides again on the objects, to achieve that effect create a new layer “Bounced Light 1”, set its Blending Mode to Color and 40% Opacity. Witht the Color Picker, select the surface’s color, and picking the Gradient Tool (G), set with low Opacity, make a gradient on the body from left to right. For the lower part, create another layer, “Bounced Light 2”, set its Blending Mode to Normal and 25% Opacity and make a new gradient over it. to avoid staining the background with the gradients, select the body’s shape before making them.

Step 26

To create more balance on the shadows, create a new Layer “Shadows Correction”, set its Blending Mode to Soft Light and 50% Opacity, then, picking the Gradient Tool (G), and black color, make a gradient from lower left side to upper right.

Step 27

Now we have the character completely integrated on the background, so, duplicate and merge the previous layers to get the final image. To add some vignetting on the image, go to Filters > Lens Correction, and on the Custom tab you will find its settings, a quantity of -15 will be ok.

Step 28

Finally, I like to add some noise to my images, create a new Layer, set its Blending Mode to Multiply and 100% Opacity. With the Paint Bucket Tool, fill it with white color, and go to Filters > Noise > Add Noise, a quantity of 5% will be enough.

Step 29

Here we have our buddy caught by surprise while was taking a walk by the kitchen looking for some tasty things…

20 Best Places to Submit Your Photoshop Tutorials

20 Best Places to Submit Your Photoshop Tutorials

When you have created your own amazing Photoshop tutorials, I am sure you would like to spread the world by submitting them to the Photoshop tutorials sites. However, many of the Photoshop tutorials sites are inactive, and have not been updated for a long time. Only some of the Photoshop tutorials sites can drive you large amount of traffic.

We have selected the following 20 Best Places to Submit Your Photoshop Tutorials. They can gives you nice amount of traffic and a good quality of valid linkback. You can find the “Direct Submission Link” on each of the Photoshop tutorials sites we mentioned. We hope it can make your life easier.

—————- Direct Submission Link —————-

Pixel2Life

Pixel2Life

Pixel2Life is probably the biggest tutorial search engine on the web, covering the most subjects as well.

—————- Direct Submission Link —————-

Good-Tutorials

Good-Tutorials

Good-Tutorials is the largest source of tutorials on the web today. It has been featured on the BBC, SkyNews, TechTV (now G4), in the British magazine iCreate, PC World, and has been linked to by thousands of sites, blogs and forums. Since its start in 2002, it has been designed, coded, and loved by Zach Holman.

—————- Direct Submission Link —————-

Design Bump

Design Bump

Design Bump isn’t just a tutorial website, rather a general design resources depository. Covering subjects such as: Web Design, Tutorials, Flash, Business, Programming, WordPress and much more!

—————- Direct Submission Link —————-

Psdtuts+

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Psdtuts+ is a blog/Photoshop site made to house and showcase some of the best Photoshop tutorials around. We publish tutorials that not only produce great graphics and effects, but explain the techniques behind them in a friendly, approachable manner.

—————- Direct Submission Link —————-

PSLover

PSLover

One of the bigger Photoshop tutorial databases on the web, PSLover has been arond for quite a while now and is still going strong.

—————- Direct Submission Link —————-

Tutorialvault.net

Tutorialvault.net

Tutorialvault.net focuses on collecting and archiving the best graphic and coding tutorials on the internet. While a large part of our database features tutorials from the Adobe Family of programs, we also have a vast list of CSS, PHP and 3D tutorials.

—————- Direct Submission Link —————-

TutorialsGarden

TutorialsGarden

Covering many subjects extensively, such as: 3D Studio Max, CSS, Fireworks, Flash, Gimp, Photoshop and more.

—————- Direct Submission Link —————-

Tutorial Outpost

Tutorial Outpost

Tutorial Outpost was started in November 2003 by Josh Pigford initially as a project to learn web development. It quickly turned in to much more as being one of the first major tutorial portals around. It has expanded in to many more categories past the initial Photoshop Tutorials and is now visited by more than 125,000 people each and every month.

—————- Direct Submission Link —————-

Tutorials Expert

Tutorials Expert

Covering subjects of: 2D graphics, 3D graphics, audio editing, business applications, databases and more.

—————- Direct Submission Link —————-

Photoshop Roadmap

Photoshop Roadmap

A brilliant collection of Photoshop tutorials, brushes, resources and plenty more.

—————- Direct Submission Link —————-

FSTutorials

FSTutorials

A beautiful depository for Photoshop tutorials, including the following categories: basics, buttons, color effects, designing, drawing, photo effects, special effects, text effects, textures and web graphics.

—————- Direct Submission Link —————-

TutorialMix

TutorialMix

Covering topics on the following: 3DS Max, Photoshop, ASP, Cinema 4D, Dreamweaver, Illustrator and many more.

—————- Direct Submission Link —————-

Tutorial-Index

Tutorial-Index

One of the younger but larger collections of tutorials on the web. Tutorial-Index covers the following subjects: Photoshop, Flash, PHP, Unix, Javascript and many more.

—————- Direct Submission Link —————-

TutorialKit

TutorialKit

Covering many popular categories, including: Photo Correction, Special Effects, Text Effects, 3D Effects, Web Layouts and Graphic Design.

—————- Direct Submission Link —————-

Tutorialized

Tutorialized

One of the oldest tutorial databases, Tutorialized has been around since the beginning.

—————- Direct Submission Link —————-

Total Tutorials

Total Tutorials

Covering tutorials on Photoshop, 3D Studio Max and Cinema 4D, Total Tutorials has been in the game for a very long time.

—————- Direct Submission Link —————-

Tutorial Center

Tutorial Center

Just some of the categories that Tutorial Center covers: Photoshop, Illustrator, InDesign, Blender, CSS and more.

—————- Direct Submission Link —————-

Kaoz-Tutorials

Kaoz-Tutorials

Covering the following subjects in some depth: Photoshop, Flash, HTML and CSS, Javascript and PHP.

—————- Direct Submission Link —————-

CG Links

CG Links

CG Links covers 3D & 2D files, tutorials, books, plug-ins and textures

—————- Direct Submission Link —————-

CGTutorials.com

CGTutorials.com

CG Tutorials is becoming one of the fastest growing directories of computer graphics tutorials. We seek to index all computer graphics tutorials in order to give them publicity and to give everyone an easy way to find the tutorial they seek.

How to Create a Piece of Heaven in Photoshop

How to Create a Piece of Heaven in Photoshop

In this tutorial I am going to show you how to create a piece of Heaven in Photoshop. This photo manipulation is inspired by the Metuzalem website and I would like to thank Tajana for allowing me to write this tutorial. I’m very grateful to her.

Also, I would like to thank all the photographers and artists for their wonderful stock images and for the permission to use them. This tutorial would never be possible without they: resurgere, SimplyBackgrounds, ro-stock, nighthawk663, Disney-Stock, WammyP, indeed-stock, Enchantedgal-Stock, redheadstock, Tasastock, Momotte2stocks, Kristina Mileva, Jan Flaska, Marina García, Claudia Meyer, Martin Hurry, Hilde Vanstraelen, clix, Sheila and magstefan.

All the images from deviantArt have specific rules and everyone who is planning to use them on anymore than just following the tutorial should read those rules and ask the photographer’s permission to use them.

Final Result

This is a Piece of Heaven we are about to make. You can see the final result bellow. Also, you can check out the larger version here.

Step 1 – Setting up the document

First, download this image and open it in Photoshop. You can adjust the dimensions of your image by going to Image > Image Size. My image is 1125px wide by 1334px height. Now we want to get rid of the moon because it doesn’t fit with what we are going to create in this tutorial. Select the Clone Stamp Tool (S), select a soft brush with the diameter of 250-300px and use it to erase the moon. Then select the Smudge Tool, chose a big soft brush, set the Strength to 25% and use this tool to get rid of the traces left by the Clone Stamp Tool.

Step 2 – Adding a Lens Flare filter

Create a new layer and fill it with black using the Paint Bucket Tool (G). Right-click on this layer and select Convert to Smart Object. This way you will be able to modify any filter you apply to this layer anytime you want. Then go to Filter > Render > Lens Flare and use the settings from the following image. Set the blend mode of this layer to Linear Dodge (Add) and name it “lens flare.”

Step 3 – Creating mist

From now on, we are going to use groups to keep everything organized. Create a new group (Layer > New > Group) and name it “island.” Create another group inside the “island” group, and name this one “mist.” Download these Photoshop brushes and install them. Create a new layer, set the foreground color to white, select one of the brushes you downloaded and use it to create mist in the center of your image. Fell free to use as many layers and brushes you want.

Step 4 – Creating the base of the island

Create a new group and name this one “rocks.” Download this image and open it in Photoshop. Double-click on the “Background” layer to unlock it. Then use the Magic Wand Tool (W) to select the sky, and then hit Delete.

Step 5

Move the rocks into your first document using the Move Tool (V). Then right-click on this layer and select Convert to Smart Object. Go to Edit > Free Transform (Ctrl+T), hold down the Shift key and scale this layer down. Flip this layer horizontally (Edit > Transform > Flip Horizontal) and vertically (Edit > Transform > Flip Vertical), and then name it “rocks.”

Step 6 – Masking the rocks

Add a mask to the “rocks” layer (Layer > Layer Mask > Reveal All), select a black brush with a diameter of 30px and with the hardness around 60%, and then mask some parts of the rocks like I did. You can let the top of the rocks as it is because it will be covered by grass later.

Step 7 – Adding light to the rocks

Go to Layer > New Adjustment Layer > Curves, check the “Use Previous Layer to Create Clipping Mask” option and create a curve like I did. Then fill the mask of this layer with black, select a white soft brush and paint with it over some areas of the rocks. Take a look at the following image for reference.

Step 8 – Adding shadow to the rocks

Go again to Layer > New Adjustment Layer > Curves, check the “Use Previous Layer to Create Clipping Mask” option and create a curve like I did. Then fill the mask of this layer with black, select a white soft brush and paint with it over some areas of the rocks.

Step 9 – Adjusting the brightness and the contrast

Go to Layer > New Adjustment Layer > Brightness/Contrast, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image.

Step 10 – Masking the rocks

Add a mask to the “rocks” group, select a big black soft brush with the opacity around 50% and mask the edge of the island, to be able to see just a little the light that is coming behind it.

Step 11 – Adding the grass

Create a new group and name it “grass.” Then download this image, open it in Photoshop, move it into your first document using the Move Tool (V) and name this layer “grass.”

Step 12

Add a black mask to the “grass” layer (Layer > Layer Mask > Hide All). Now the grass should disappear, but don’t worry, it’s still there. Set the foreground color to white, select the Brush Tool (B) and use a brush with a diameter of 40px and with a hardness of 55% to paint over the top of the island. Take a look at the following image for reference.

Step 13 – Adjusting the light and the shadow of the grass

Go to Layer > New Adjustment Layer > Brightness/Contrast, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image.

Step 14

Now we are going to make the bottom area of the grass layer darker. Go to Layer > New Adjustment Layer > Curves, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image. Then fill the mask of this layer with black, select a white soft brush and paint with it over the bottom area of the grass.

Step 15

Now we are going to make the top of the grass layer brighter. Go to Layer > New Adjustment Layer > Curves, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image. Then fill the mask of this layer with black, select a white soft brush and paint with it over the top area of the grass.

Step 16

The passing between the rocks and the grass is not very realistic right now. To correct this, hold down the Alt key, click on the “grass” layer in the Layers palette and drag a copy of it beneath the original one. Then click on the mask of this layer to activate it, select a white soft brush, and paint with it over the area beneath the original grass layer. Set the opacity of this layer to Soft Light.

Step 17 – Adding a fence

Download this photo, open it in Photoshop and use the Pen Tool (P) to cut out the fence. To remove the hydrant you can use the Clone Stamp Tool (S). Then move the fence into your document, right-click on it and select Convert to Smart Object. Go to Edit > Free Transform (Ctrl+T), hold down the Shift key, scale this layer down, and put the fence on your island. Name this layer “fence”, then put it inside a new group and name the group “fence” too.

Step 18

Add a mask to the “fence” layer, select a black little soft brush, set the opacity of this brush around 40% and mask the bottom area of the fence, to look like it is really there.

Step 19 – Adding a shadow to the fence

Ctrl-click on the “fence” layer’s thumbnail to select it, create a new layer and fill the selection with black. Then go to Edit > Free Transform, right-click on the image, select Flip Vertical, move this layer at the bottom of the fence, hold down the Ctrl key and move the middle bottom control handle like I did. Set the opacity of this layer to 20%, move it beneath the “fence” layer and name it “shadow.”

Step 20 – Adding a cave

Create a new group and name it “cave.” Download this photo, open it in Photoshop, use the Pen Tool (P) to cut out the cave, and then move it into your document using the Move Tool (V). Right-click on this layer and select Convert to Smart Object. Go to Edit > Free Transform (Ctrl+T), right-click on the image and select Flip Horizontal, then hold down the Shift key and scale this layer down. Go to Filter > Sharpen > Unsharp Mask and use the settings from the following image. Name this layer “cave.”

Step 21

Add a mask to this layer (Layer > Layer Mask > Reveal All), select a brush with a hardness of 80% and use it to erase the straight edges of the cave.

Step 22

Go to Layer > New Adjustment Layer > Color Balance, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image.

Step 23

Go to Layer > New Adjustment Layer > Brightness/Contrast, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image.

Step 24

Now we are going to make the bottom of the cave darker. Go to Layer > New Adjustment Layer > Curves, check the “Use Previous Layer to Create Clipping Mask” option and create a curve like I did. Then fill the mask of this layer with black, select a white soft brush (B) and paint with it over the bottom part of the cave.

Step 25

Now we are going to make the top of the cave brighter. Go to Layer > New Adjustment Layer > Curves, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image. Then fill the mask of this layer with black, select a white soft brush (B) and paint with it over the top area of the cave.

Step 26 – Adding a shadow to the cave

Ctrl-click on the “cave” layer’s thumbnail to select the cave, then hold down the keys Ctrl+Alt+Shift and click on the mask of the “cave” layer. Now you should have only the cave selected. Create a new layer beneath the “cave” layer, fill it with black and name it “shadow.”

Go to Edit > Transform >Flip Vertical and move the “shadow” layer at the bottom of the cave. Then go to Edit > Free Transform (Ctrl+T), hold down the Ctrl key and transform the shadow like I did by moving the middle bottom control handle of the Free Transform box.

Now there is an empty area at the bottom of the cave because of the cave’s entry. Use a black brush to fill that area. Then right-click on the “shadow” layer and select Convert to Smart Object. Then go to Filter > Blur > Gaussian Blur and add a gaussian blur of 3px. Set the opacity of the “shadow” layer to 60%. Then you can use a layer mask and a black soft brush to mask the area of the shadow which looks too dark.

Step 27 – Adding trees

Download this image, open it in Photoshop, move the tree into your document using the Move Tool (V) and put it in the front of the cave. Right-click on this layer and select Convert to Smart Object. Go to Edit > Free Transform, hold down the Shift key and scale this layer down. Then go to Filter > Sharpen > Unsharp Mask and use the settings from the following image. Name this layer “tree.”

Step 28

Go to Layer > New Adjustment Layer > Brightness/Contrast, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image.

Step 29

Go to Layer > New Adjustment Layer > Color Balance, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image.

Step 30

Put the “tree” layer and the two adjustment layers inside a group and name the group “tree 1.” Then add a mask to this group and use a black soft brush to mask the bottom part of the tree.

Step 31

Create a shadow for the tree, just like you did with the fence and the cave.

Step 32

Create more trees and put them on the island. Organize all these layers using groups. Take a look at the following image for reference.

Step 33 – Adding an angel statue

Download this image, open it in Photoshop, use the Pen Tool (P) to cut out the angel statue and move it into your document using the Move Tool (V). Right-click on this layer and select Convert to Smart Object. Name this layer “angel”, put it inside a group and name the group “angel” too. Go to Edit > Free Transform (Ctrl+T), hold down the Shift key and scale this layer down. Add a mask to this layer and use a black soft brush to mask the bottom part of the angel.

Step 35

Go to Layer > New Adjustment Layer > Brightness/Contrast, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image.

Step 36

Go to Layer > New Adjustment Layer > Curves, check the “Use Previous Layer to Create Clipping Mask” option and create a curve like I did. Fill the mask of this layer with black, select a white soft brush and paint with it over some areas of the angel to make them darker.

Step 37

Go to Layer > New Adjustment Layer > Curves, check the “Use Previous Layer to Create Clipping Mask” option and create a curve like I did. Fill the mask of this layer with black, select a white soft brush and paint with it over some areas of the angel to make them brighter.

Step 38

Create a new group (Layer > New > Group) and name it “ivy.” Then download this image, open it in Photoshop and move it into your document using the Move Tool (V). Right-click on this layer and select Convert to Smart Object. Go to Edit > Free Transform, hold down the Shift key and scale this layer down. Put the plant at the bottom of the angel statue and name this layer “ivy.”

Step 39

Go to Layer > New Adjustment Layer > Brightness/Contrast, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image.

Then go to Layer > New Adjustment Layer > Curves, check the “Use Previous Layer to Create Clipping Mask” option and create a curve like I did. Fill the mask of this layer with black, select a white soft brush and paint with it over the bottom area of the plant to make it darker.

Step 40

Download this bonsai photo and open it in Photoshop. To separate the tree from the background go to Select > Color Range, hold down the Shift key, and click on the background many times until it turns white in the Color Range window. Then go to Select > Inverse to inverse the selection and hit Ctrl+J to put the selection into a new layer. To delete the pot you can use the Pen Tool (P).

Step 41

Move the tree into your document using the Move Tool (V). Name this layer “bonsai”, put it inside a group and name the group “bonsai” too. Right-click on this layer and select Convert to Smart Object, go to Edit > Free Transform (Ctrl+T), hold down the Shift key and scale this layer down.

Add a mask to the “bonsai” layer and use a black small soft brush to mask the tree’s roots. Then go to Filter > Sharpen > Unsharp Mask and use the settings from the following image.

Step 42

Go to Layer > New Adjustment Layer > Brightness/Contrast, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image.

Step 43

Go to Layer > New Adjustment Layer > Curves, check the “Use Previous Layer to Create Clipping Mask” option and create a curve like I did. Fill the mask of this layer with black, select a white soft brush and paint with it over some areas of the tree to make them darker.

Then go again to Layer > New Adjustment Layer > Curves, check the “Use Previous Layer to Create Clipping Mask” option and create a curve like I did. Fill the mask of this layer with black, select a white soft brush and paint with it over some areas of the tree to make them brighter.

Step 44

Add a shadow to the bonsai, just like you did with the fence, the cave and the trees.

Step 45

Download this quartz image, open it in Photoshop and use the Magic Wand Tool (W) to remove the black background. Move the quartz into your document, right-click on this layer and select Convert to Smart Object. Go to Edit > Free Transform (Ctrl+T) and scale this layer down. Then put the quartz in the right side of the island. Name this layer “quartz”, put it inside a new group and name the group “quartz” too.

Step 46

Add a black mask to the “quartz” layer (Layer > Layer Mask > Hide All). Now the quartz should disappear from your image, but don’t worry, it’s still there. Select a white brush with a hardness of 50% and paint with this brush over the area where you want the quartz to become visible.

Step 47

Go to Layer > New Adjustment Layer > Curves, check the “Use Previous Layer to Create Clipping Mask” option and create a curve like I did. Fill the mask of this layer with black, select a white soft brush and paint with it over the area where the quartz touches the island.

Step 48

Go to Layer > New Adjustment Layer > Brightness/Contrast, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image.

Then go to Layer > New Adjustment Layer > Color Balance, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image.

Step 49 – Adding stairs

Download this image, open it in Photoshop and use the Pen Tool to cut out the stairs. Then move the stairs into your first document using the Move Tool (V). Right-click on this layer, select Convert to Smart Object and name this layer “stairs.” Go to Edit > Transform > Flip Horizontal. Then go to Edit > Free Transform (Ctrl+T), hold down the Shift key and scale this layer down. Put this layer inside a group and name the group “stairs.”

Step 50

Add a mask to the “stairs” layer (Layer > Layer Mask > Reveal All), select a black brush with a hardness of 60% and use it to mask the bottom area of the stairs.

Step 51

Go to Layer > New Adjustment Layer > Brightness/Contrast, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image.

Then go to Layer > New Adjustment Layer > Color Balance, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image.

Then go to Layer > New Adjustment Layer > Curves, check the “Use Previous Layer to Create Clipping Mask” option and create a curve like I did. Fill the mask of this layer with black, select a white soft brush and paint with it over the right and bottom areas of the stairs to make them darker.

Step 52 – Adding a rock

Download this package of photos and open the image “pkg_bot015.jpg” in Photoshop. Use the Pen Tool (P) and Color Range (Select > Color Range) to separate the rock from the background (or you can use the Quick Selection Tool (W) instead of Color Range).

Move the rock into your document using the Move Tool (V), right-click on this layer and select Convert to Smart Object. Name this layer “rock” and put it inside a new group. Name the group “rock” too.

Select the “rock” layer, go to Edit > Transform > Flip Horizontal. Then go to Edit > Free Transform (Ctrl+T), scale this layer down and put it in the right side of the stairs. Then add a mask to this layer (Layer > Layer Mask > Reveal All), select a white brush with a hardness of 50% and use it to mask the bottom area of the rock. Take a look at the following image for reference.

Step 53

Go to Layer > New Adjustment Layer > Brightness/Contrast, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image.

Then go to Layer > New Adjustment Layer > Curves, check the “Use Previous Layer to Create Clipping Mask” option and create a curve like I did. Fill the mask of this layer with black, select a white soft brush and paint with it over the bottom area of the rock to make it darker.

Then go to Layer > New Adjustment Layer > Channel Mixer, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image.

Step 54 – Adding a tap

Download this photo, use the Pen Tool to cut out the tap and move it into your document. Right-click on this layer, select Convert to Smart object, and then name it “tap.” Then go to Edit > Free Transform and scale this layer down. Add a mask to this layer (Layer > Layer Mask > Reveal All) and use a black soft brush to mask the area where the tap touches the island. Put this layer inside a new group and name the group “tap & water.”

Step 55

Go to Layer > New Adjustment Layer > Brightness/Contrast, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image.

Step 56 – Adding the water

Download this image, open it in Photoshop and use the Pen Tool (P) to cut out the water.

Step 57

Move the water into your document using the Move Tool (V). Right-click on this layer and select Convert to Smart Object. Go to Edit > Transform > Flip Vertical, and then go to Edit > Transform > Flip Horizontal.

Then go to Edit > Free Transform (Ctrl+T), hold down the Shift key, scale this layer down and move the water at the bottom of the tap to look like it’s coming out of it. Set the opacity of this layer to 90%, name it “water” and put it beneath the “tap” layer.

Step 58

Add a mask to the “water” layer (Layer > Layer Mask > Reveal All), select a black soft brush and paint with it over the bottom area of the water. Then select a smaller brush and, if necessary, paint with it over the area where the water is coming out of the tap.

Step 59

Duplicate the “water” layer by hitting Ctrl+J. Then go to Filter > Blur > Radial Blur and use the settings from the following image. Set the blend mode of this layer to Screen, the opacity to 70% and then name it “water 70% screen.”

Step 60

Duplicate the layer which you have created at the previous step by hitting Ctrl+J. Set the blend mode of this layer to Linear Light, the opacity to 30% and then name it “water 30% Linear Light.”

Step 61 – Adding pigeons

We can’t have a Heaven scene without pigeons, right? So, create a new group and name it “pigeons.” Then download this image, open it in Photoshop and use the Pen Tool (P) to cut out the bird. Move the pigeon into your document using the Move Tool. Right-click on this layer and select Convert to Smart Object. Go to Edit > Free Transform, hold down the Shift key and scale this layer down. Name this layer “big pigeon.”

Go to Layer > New Adjustment Layer > Brightness/Contrast, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image.

Step 62 – Adding a lens flare

Create a new layer beneath the “big pigeon” layer and fill it with black. Right-click on this layer and select Convert to Smart Object. Then go to Filter > Render > Lens Flare and use the settings from the following image. Set the blend mode of this layer to Linear Dodge (Add) and name it “lens flare.”

Step 63 – Adding more pigeons

Here are some pigeons photos that you can use. Download these photos, open them in Photoshop and use the Pen Tool (P) to cut out all those pigeons. As usual, move each pigeon into your document using the Move Tool (V) and convert each layer into a smart object (right-click on the layer and select Convert to Smart Object). Then go to Edit > Free Transform, hold down the Shift key and scale each layer down. Use the Move Tool (V) to put each pigeon where you want, and then name all these layers.

You can use the same pigeon more times in your photo manipulation. Just duplicate a pigeon layer and go to Edit > Transform > Flip Horizontal. Then go to Edit > Free Transform (Ctrl+T), hold down the Shift key, scale the new layer down and move it in a different place. If you look closely to the following image you will see that the pigeon from the angel’s hand is the same pigeon from the cave.

Step 64

Use some Brightness/Contrast adjustment layers to add more light and contrast to the pigeons. Also, you can add a shadow to the pigeon sitting on the rock (or any other pigeon you want). To do this, create a new layer beneath that pigeon layer, select a black soft brush and paint with it over the rock. Then set the opacity of this layer to 40% and name it “shadow.”

Step 65 – Adding a divine light

Create a new group beneath the “pigeons” group and name this one “light.” Set the blend mode of this group to Linear Dodge (Add) and the opacity to 90%. Then create a new layer inside this group and use the Polygonal Lasso Tool (L) to create a white shape like I did. Continue to create as many shapes as you want, each one in a new layer. Convert each layer into a smart object (right-click on the layer and select Convert to Smart Object) and set the opacity of each layer to 10-20%.

Step 66

Add a Gaussian Blur filter (Filter > Blur > Gaussian Blur) to each of the layers inside the “light” group. Use different values for this filter.

Step 67 – Adding feathers

Now we are going to add some feathers around the island. Create a new group outside of the “island” group and name it “feathers.” The download this photo, open it in Photoshop and remove the black background. Move the feather into your document using the Move Tool (V), right-click on the layer, select Convert to Smart Object and then name it “feather.” Go to Edit > Free Transform, hold down the Shift key, scale this layer down and then rotate it.

Duplicate this layer a few times and change the size and the position of each feather. Then add a Gaussian Blur filter (Filter > Blur > Gaussian Blur) to each of these layers using different values.

Step 68

Download these brushes, install them, set the foreground color to white and use them to create more feathers. Use a new layer for each feather.

As usual, before going to Edit > Free Transform (Ctrl+T) to modify the feathers, convert each layer into a smart object. Then add a Gaussian Blur filter (Filter > Blur > Gaussian Blur) to each of these layers using different values.

Step 69 – Creating stars

Create a new group and name it “stars.” Create a new layer inside this group and name this one “stars” too. Fill the “stars” layer with black, then right-click on this layer and select Convert to Smart Object. Go to Filter > Noise > Add Noise and use the settings from the following image.

Add a mask to the “stars” layer (Layer > Layer Mask > Reveal All), select a big black soft brush and paint with it over the clouds and the island. We don’t want stars above those areas. You can also use this brush to mask some areas of the stars from the sky. Then set the blend mode of the “stars” layer to Screen.

Step 70

Now we are going to make the stars to look like some real stars. Go to Layer > New Adjustment Layer > Levels, check the “Use Previous Layer to Create Clipping Mask” option and use the settings from the following image.

Step 71 – Adding a subtle glow to the stars

Duplicate the “stars” group (right-click on it and select Duplicate Group). Then right-click on the new group and select Convert to Smart Object. Set the blend mode of this layer to Screen, and then go to Filter > Blur > Gaussian Blur, use a value of 1px and click OK.

We don’t want all the stars to glow, so, add a mask to this layer (Layer > Layer Mask > Reveal All), select a black soft brush and paint with it over some areas of the stars.

Step 72 – Adding rays

Create a new group and name it “rays.” Create a new layer inside this group and name it “rays” too. Then download these brushes, install them, set the foreground color to white and use those brushes to create rays. Right-click on this layer and select Convert to Smart Object. Then set the blend mode of this layer to Overlay.

Step 73

Duplicate the “rays” layer, go to Filter > Blur > Gaussian Blur and use a value of 20px. Then set the opacity of this layer to 60%.

Step 74 – Creating mist

Create a new layer, set the foreground color to white and use the same brushes you used at the beginning of this tutorial (at the third step) to create mist. Set the opacity of this layer to 70% and name it “mist.” As you can see in the following image I have also used a mask. It’s up to you whether you want to use one or not.

Step 75 – Adding a quote

Select the Type Tool (T) and write a quote or anything else you want using a proper font (I used Trajan Pro). Set the opacity of this text layer to 90%.

Step 76 – Final color adjustments

Now we are going to use a technique to make the whole image more vivid. Create a new layer above all the other ones, go to Image > Apply Image and click OK. Then right-click on this layer and select Convert to Smart Object. Go to Filter > Blur > Guassian Blur and use the value 6.6px. Set the blend mode of this layer to Color and the opacity to 60%.

Duplicate this layer (Ctrl+J) and then set the blend mode of the duplicated layer to Screen and the opacity to10%.

Duplicate this layer one more time and set the blend mode of this new layer to Soft Light and the opacity to 55%.

Final Result & Conclusion

Well, here we have it. Our own piece of Heaven created in Photoshop. I hope that you enjoyed this tutorial as much as I had writing it. You can see the final result bellow. Also, you can check out the larger version here.

About the Author

Ionut Ciursa is a freelance designer based in Romania. Photoshop is one of his passions and he has been using this wonderful program for about four years. He loves to share his knowledge with others through his tutorials. He is also the founder of PSDBurn where he writes Photoshop tutorials.

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