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Create a Super Fire Effect for a Car
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25 Stunning and Creative Photoshopped Ads
As the economy develops, our world has been thick with commercials and advertisements. However, not all the advertisements work as well as what the advertisers thought. Anyway, no one wants to read a boring paragraph of compliment or a long list about the promoted product. It is the creation in the advertisements that can really impress the viewers.
The following are 25 stunning and creative photoshopped ads collected from Creative Ad Awards, which is a new ads collecting website that featured by the most creative ads from the world. Please enjoy it and feel the surprise that the creation brings you.
All Day I Dream About Sneakers
Built for the Concrete Jungle
Don’t Mess with the Legend
Ultragliss Steam Iron. Faces any Wrinkle.
Hole in Lake
The Natural Enemy of Boredom.
In the Arms of Elements
Your walls deserve a paint which will age well
You can’t escape genetics
Perfection Has Its Price
Push the limits of everything
Every city is a mountain
The Insight Story
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In this intermediate Photoshop tutorial we will be walking through the making of an interesting, creative advertisement poster. This is what I would consider great for advertising your newest product, or just getting some design practice. I will not be explaining the function of every tool in Photoshop used in this tutorial, instead I will be walking through the design process (if you could call it that, anyway).
Here is our end result:
About the Author
Eli is a young and aspiring web designer from South Australia.
Before starting, you may want to locate some inspiration for your design. Here are just a few great places for finding design inspiration:
1. Setting up the Canvas
When creating a new document (File > New), you may want to use a Preset size. I selected International Paper > A6. This is just for practice, so we want to keep it fairly small and RGB as the color mode.
Resolution should be at 300, unless you want to change it. To fit the document nicely on your screen you will probably have to zoom out to around 33.3% of the document size.
2. Creating a Basic Background
For our basic background we’ll just be using a radial gradient. Locate and get out the gradient tool, then set your settings similar to these:
The colors seen in the above image are: #a2f0e0 and #3793b3. All done? Create a radial gradient in the center of your document. I recommend you draw some rulers onto your canvas so you can find the center easier.
2-2. Additional Background Effects
Now we want to upgrade our basic background a little bit. You can do this by adding a simple texture in there then messing with the layer mode(s) and opacity. First, head on over to Katanaz-Stock on deviantART and download the Light Texture 03 image.
Copy this image onto your canvas, resize/rotate it if you like, then change the layer mode to Multiply and lower the fill/opacity to something very low, 10% for example.
Duplicate your texture layer once, change the layer mode to Screen and put the opacity up to 50%.
Now, we still have a fairly basic background, but it’s much nicer than just a gradient.
3. Choosing your Product
Now you need to decide what sort of product you want to promote in this design. It could be a cell phone, a gaming console, something fashion-related, or anything really. I’ve gone with something a little more unique for this tutorial, a GP2X F-200.
Click the above thumbnail for the fullsize image that we’re using.
3-2. Touching up Product Image(s)
Part of the job is touching up product images and making them suitable for placing in your main design document. As you can see, the image I’ve chosen has some noticeable blotches, blemishes, etc. so let’s try and remove them using the Clone Stamp Tool. There are a few different tools that you can use to remove imperfections, but I’ve found the Clone Stamp Tool works just fine (maybe even best), in a case like this.
If you’re not too fond of what we’re doing in this step, you can of course just download the PSD file at the end of the tutorial and use the cutout, although you won’t have learned much!
After you have touched the image up, we need to cut the product out from the background. Since the product is very light grey on a white background, you can’t simply use the Magic Wand Tool, can you? So we’ll have to use the Pen Tool to make a very clean, precise selection around the device.
Obviously I can’t really walk through you through the entire making of the path, so if you’re a newbie with the Pen Tool and making paths, I recommend you read this advanced tutorial on the Pen Tool.
Optional: after you’re done you may want to add a colorful image into the screen of your product.
4. Product Placement
After you’ve made all of your touchups and cutout your product, copy it over your other canvas. If you’re running a newer version of Photoshop (CS3 I think), you should be able to convert your layer to a smart object, so you will be able to resize it, rotate it and resize it again (over and over) without losing quality.
So, if you’re on a newer version of Photoshop, right-click your product layer and convert it to a Smart Object.
Using Transform Mode (ctrl+t), size your product down to something more appropriate and then position it accordingly. To bring your product off of the background, you may want to apply a basic drop shadow via an Outer Glow layer style.
Duplicate your GP2X layer twice, rotate one -15.0 degrees, and the other 15.0 degrees using Transform Mode (ctrl+t). Position your new duplicates accordingly, and size them down a little if necessary. You have to use your own imagination here.
Both duplicates have a similar Outer Glow layer style applied to them, except using a lower opacity.
5. Abstract Elements
To make our design “pop” we’re gonna use some abstract elements.
Using Cinema 4D I managed to muster up a basic but cool abstract render using the GP2X image as the texture. Using this render we’re going to make our design look a whole lot more interesting.
This is how I made use of the 3D abstract:
1. Start by copying it to your canvas, make a few duplicates.
2. Rotate/resize/position your render(s) underneath the product, then erase away the parts of the render that make the overall design look worse than better.
3. Repeat 1-3 times.
And now I have this:
Now that looks much better! If you look around for some inspiration, or in some magazines for creative cellphone ads, you’ll notice these ads have a similar design style going on. The idea is to get some creative elements behind the product/around the product/maybe on top of the product.
6. Vector Elements
I still think our design is a bit boring, so let’s find some vector stocks. Check out the freebie websites such as Vecteezy and find some vectors. Or you can go to iStockPhoto/Vector Stock/Go Media and get some premium vectors.
To start off with I just used two simple splats with a light, sky-blue color (#87ffff), but it should be very easy to find a free brush that will do the job of these vectors just fine.
Next, I used a set of vector icons that I bought a while back from Vector Stock for just one credit (one dollar!) to place underneath the product. This is what I’ve got:
This may look better or worse in your opinion, so please feel free to do whatever you like with the design to make it according to your tastes.
Note: the icons in the above image have an outer glow applied to them, using a light color and Linear Dodge as the blend mode.
Another note: for some reason I’ve been unable to locate these icons again on Vector Stock, otherwise I would have linked to them. I’m sorry if this is an inconvenience.
If possible, find a large version of the logo that belongs to the product you’re trying to promote here. Copy it onto your canvas and resize it to an appropriate size.
Optional: lower opacity and apply layer styles to add extra effect to the logo.
Next, add in some text describing your product.
Top text, description:
Bottom text, website URL:
The font used here is called Frutiger, it’s a commercial font rather than a free one, so you may want to find a suitable alternative. The text you can see in the above images also have a slight Drop Shadow layer style applied to them.
Finalizing the design is up to you. You need to add your own touches to this design to make it perfect. I don’t think I did anything to it that wasn’t stated in the tutorial! Some ideas would be to change the color of the document using some adjustment layers (add more contrast using levels adjustment, etc.)
A good idea would be to add some more color, so if you like, create a new layer, select a large, soft brush and make a few blobs on your canvas using different colors. Change the layer mode to something such as Color Dodge or Overlay.
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Thanks for reading the tutorial, I hope you enjoyed it.
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Monster usually appears on cartoon films and seldom show up in real pictures. To your children, it would be great idea to draw a monster on their real pictures. In this tutorial, it will show you techniques to draw a 3D monster on a real picture in an easy way.
First, we are going to start with the eyes, using the Elliptical Marquee Tool (M), make a circular selection, hold the Shift key pressed while drag the circle to keep it proportional. With the Paint Bucket Tool (G), fill the selection with white color, next, apply a Bevel and Emboss Layer Style with the following settings.
Now, create a new Layer over the previous one, for the iris, use the Elliptical Marquee Tool (M) and place it in the middle of the eye, next, using the Paint Bucket Tool (G) fill it with light blue color. Apply a Gradient Overlay Layer Style with the following settings.
Make Ctrl + Left Click on the Iris Layer, to select the iris shape, now go to Edit > Stroke and make a 2 pixels blue stroke around it on a new Layer “Iris Stroke”, the blue color we used before will work. To add depth on the iris, create a new Layer “Iris Bright”, and using the Gradient Tool, make a white gradient as shown.
For the iris texture we are going to create a custom brush. With the Brush Tool (B), on a new Layer, draw a form more or less as shown, next, Ctrl+ Left Click on that Layer, to select its content, then go to Edit > Create Brush, now, we have our custom brush on the Brush Presets menu. Go to the Brush Presets palette (F5), and on the Brush tab, adjust settings as shown. Create a new Layer, “Iris Texture”,set its Blending Mode to Soft Light and 100% Opacity, and with the Ellipse Tool (U) make a circle, smaller than the iris size, now stroke the Path with the custom brush selected, then, you will get a radial iris texture.
On a new Layer “Retina”, let’s make the retina, use the Elliptical Marquee Tool (M) to create a circular selection, next, fill it with black color. Create a new Layer “Retina Bright”, set its Blending Mode to Mormal and 100% Opacity, with the same selection process we used before, make a white stroke around it. To fade off the upper-right area, create a Layer Mask and make a gradient as shown.
To finish with the eye, create a new Layer “Eye Bright”, and with the Brush Tool, and a Soften Round Brush selected, paint a white stroke on the upper-right area, next, pick the Smudge Tool and dissolve its edges. Once all the eye’s Layers are completed, merge them together to get only one.
Now, let’s get started with the body. Using the Pen Tool (P), create a Path to define the body’s shape, once you are happy with it, create a new Layer “Body”, and Fill Path with pink color. Next, duplicate the eye’s Layer three times and place them on the desired place, resize each one to get a better result, you can also organize all in a folder to keep them organized.
To adjust and refine the shape go to Filters > Liquify, using the Forward Warp Tool (W), make the necessary corrections, as the upper eyebrow.
On the “Body” Layer, apply a Bevel and Emboss Layer Style with the following settings to get the body’s volume.
For the mouth, create a new layer “Mouth”, set its Blending Mode to Normal and 75% Opacity, pick the Brush Tool (B) with a Round Brush selected, and paint the mouth with black color, next apply a Bevel and Emboss Layer Style with the following settings. To create the back legs, use the Rectangle Marquee Tool (M) to select the legs and Copy and Paste it on a new Layer, next go to Edit > Transform > Flip Horizontal, finally adjust the Layer Opacity to 80%, so they appear more distant.
Create a new Layer ” General Shadow”, set its Blending Mode to Overlay and 100 Opacity, next, select the body’s shape ( Ctrl + Left Clcik) and go to Selection > Transform Selection > Contract, and apply a 6px transformation. With the Gradient Tool (G), make a black to transparent gradient, from bottom to up-right as shown. Create a Layer Mask to hide the undesired gradient’s areas.
Create a new Layer, “Main Light”, set its Blending Mode to Mormal and 100% Opacity, then repeat same body’s selection as the previous step, but now subtracting the eyes shapes, like this, once the selection is active, press Ctrl + Alt + Left Click, on each eye Layer. Go to Selection > Transform Selection > Contract, and apply a 12px transformation. On the new “Main Light” Layer, use the Gradient Tool (G) to apply a white to transparent gradient from upper-right downwards as shown. Again, use a Layer Mask to hide the undesired gradient areas.
Create a new Layer “Eyes Shadows” underneath the eyes folder, set its Blending Mode to Soft Light, and 75% Opacity. Make a selection of all the eyes, use de Selection Tool (M) to relocate it a bit left-downwards and fill it with black color. Finally use the Blur Tool to blur the edges a bit.
Now, let’s make the eye’s reflections, create a new Layer ” Eyes Reflections” set its Blending Mode to Softlight and 100% Opacity. Usind the Elliptical Marquee Tool (M) make the following selections, next, with the Paint Bucket Tool (G), fill them with black color.
Next, to highlight a bit the eyes, create a new Layer “Eyes Strokes” set its Blending Mode to Overlay and leave Opacity to 100%. To select the eyes contours, make Ctrl + Left Click, holding the Shift key pressed, over each eye layer, next, go to Edit > Stroke and make a 2 pixels stroke, with black Color, and Outside selected. With the Blur Tool, blur them a bit.
Create a new Layer “Brights”, set its Blending Mode to Normal and 100% Opacity, and with a Soft Round Brush, paint the eyebrows lights, following with the Smudge and Blur Tools to mix them with the body’s surface.
Following with the lights, let’s create three layers, first one “Brights 2”, set is Blending Mode to Soft Light and 35% Opacity. With the Elliptical Marquee Tool (M), make an small elliptical selection, and with the Paint Bucket Tool (G), fill it with white color. Next, with the Blur Tool, blur it a bit. On the next layer “Brights 3”, set its Blending Mode to Soft Light and 30% Opacity, and repeat same operation as on the previous layer, but this time with a bigger elliptical selection, and placed where shown. Finally, the third one, “Internal Shadow” set its Blending Mode to Soft Light and 35% Opacity, but this time filled with black color and placed where shown. Notice that, the last two layers have Layers Masks, I did that for hide some portions of the shapes.
To finish with the lights, create a new Layer “Highlights”, and with a Soft Round Brush, paint some strokes and dots to enhance areas where light has more relevance. Use the Blur and Smudge Tools to blend the strokes with the surface.
Now let’s create a spotted texture on our character. Select the Hard Round Brush on the Brush Palette, now, on the brush settings (F5) , set it as shown. With it, the brush stroke will be as irregular dots, that will give us the desired result. Create a New Layer “Spotted” set its Blending Mode to Soft Light and 49% Opacity, pick white color and paint some dots where shown.
The character is finished, it’s time to start with the background. Organize all previous layers under the same Group Folder, duplicate the resultant folder and Merge Group, so now we have the whole character on a single layer. Open the background image and place it under the character layer as shown (or as you prefer), now go to the Channels Tab and create a new one (Alpha 1 by default), pick the Gradient Tool (G), and with white color make a gradient from top to down that covers 3/4 of the channel, and aN small one from bottom to up, on the channel’s lower part. Select again the RGB Channel and come back to the Layers Tab. Select the background layer and go to Filters > Blur > Lens Blur, select the Alpha 1 channel on the Depth Map Source selector, and apply the following settings. Now we have our background image with a depth of field blur, that gives scale and depth to our image.
To create the character’s reflection, duplicate the character’s layer, set its Blending Mode to Normal and 39% Opacity. Now go to Edit > Transform > Flip Vertical and place it just below of the character as shown. Next, go to Filters > Blur > Gaussian Blur, and apply a 2 pixels radius blur. Finally, create a Layer Mask, and with the Gradient Tool (G) hide the head and midbody of the character.
For the shadows that the character casts, create two layers, first one, is for the shadow placed just below it, “Surface Shadow 1”. Set its Blending Mode to Multiply and 29% Opacity, with the Elliptical Marquee Tool (M) make an elliptical selection and, with the Paint Bucket Tool (G), fill it with black color, next, go to Filters > Blur > Gaussian Blur and blur it at taste. The second one, shadow that He projects on the surface, “Surface Shadow 2”. Set its Blending Mode to Soft Light and 100% Opacity, repeat same technique as before with the Elliptical Marquee Tool (M) and black color. Part of the shadow that is further from the character is weaker, so, to achieve that effect, apply a Layer Mask and with the Gradient Tool (G), and low Opacity set, fade that area.
Following with the character’s integration, using the Blur Tool, blur the further legs to add some depth.
The light, normally illuminates the contour of the objects, to achieve it on our character, create a new layer “Rim Light”, set its Blending Mode to Normal and 100% Opacity. Make Ctrl + Click on the character’s layer to create its selection, now go to Edit > Stroke, and make a 2 pixels white external stroke, with the Blur Tool, blur it a bit. Apply a Layer Mask and hide the areas where light doesn’t reach the character. That contour must be also on the surface’s reflection, so Copy and Paste the previous layer, go to Edit > Transform > Flip Vertical and fit it on the reflection, then set its Opacity to 43%
Light bounces and incides again on the objects, to achieve that effect create a new layer “Bounced Light 1”, set its Blending Mode to Color and 40% Opacity. Witht the Color Picker, select the surface’s color, and picking the Gradient Tool (G), set with low Opacity, make a gradient on the body from left to right. For the lower part, create another layer, “Bounced Light 2”, set its Blending Mode to Normal and 25% Opacity and make a new gradient over it. to avoid staining the background with the gradients, select the body’s shape before making them.
To create more balance on the shadows, create a new Layer “Shadows Correction”, set its Blending Mode to Soft Light and 50% Opacity, then, picking the Gradient Tool (G), and black color, make a gradient from lower left side to upper right.
Now we have the character completely integrated on the background, so, duplicate and merge the previous layers to get the final image. To add some vignetting on the image, go to Filters > Lens Correction, and on the Custom tab you will find its settings, a quantity of -15 will be ok.
Finally, I like to add some noise to my images, create a new Layer, set its Blending Mode to Multiply and 100% Opacity. With the Paint Bucket Tool, fill it with white color, and go to Filters > Noise > Add Noise, a quantity of 5% will be enough.
Here we have our buddy caught by surprise while was taking a walk by the kitchen looking for some tasty things…
French graphic designer Sébastien DEL GROSSO shows the process of how to place sketches of his photos on his photos with Photoshop. Sébastien DEL GROSSO uses photos taken with natural light, referring to drawings whose pencil strokes are fast and nervous to give the impression of a construction.
Then the first step is to keep all images in a square format to reinforce the idea of series and work with layers. The second is to scan and clean the drawings then place them on the foreground, in front of the previous image. The third is to use brush shapes to erase some details on the pictures and reveal the sketch. When presenting of the sketch part in the photo, looking realistic and balanced is necessary. And finally, to use the black in subdued mode and the white in inlay mode to obtain better results.
Webydo’s 50K Community of Professional Designers Creating Their Websites Code-Free, Join The Revolution
Are you looking to kick start your website design by professional developers? Is there something that is getting in the way or preventing you from starting you from starting your website design project? Is the cost involved too high for you or your clients to hire a developer? These might be some of the questions on the back of your mind whenembark on a new project. Well, fear not, as Webydo is leading the way in professional online website creators to help designers create and publish their websites code-free. You might be thinking that it is similar to those sites offering website designing. Well, it’s not, Webydo is a well-known online design studio which has provided their community of designers a way around the coding so there is no need to hire a developer. Webydo offers you a diversified range of options having customized CMS (Content Management System) at your disposal and entire list of professional features to help kick start your business.
Getting started can sometimes be the most challenging, but Webydo provides you with three clear paths to embark on. First, if you already have a vision for your design you can chose the blank canvas and spill your creative juices out onto this canvas. The other options are to take one of the basic layout options or choose a readymade inspirational design. All of these are completely customizable as well for you to make them your own.Once you have gone through the process of choosing a design, and when you feel satisfied, the site will make that virtual website into a living reality for your business and/or recreation purposes. After you create a website, you can see it live on one the Webydo subdomain, and test it out on the web, share with clients and make your edits right then and there.
CEO of Webydo, Shmulik Grizim believes that they can bring any design to life without wasting time on writing a single line of code. The very same site has also achieved the milestone of breaking previous habits of website designing and complex coding. It has surely provided a feasible detour away from all such worries. The most remarkable feature of it includes the drag and drop option. Webydo’s professional website design studio allows you to import your favorite designs, media, photos and much more to your under-developed webpage using Webydo’s online canvas where you can assemble all the elements the way you like it. This gives you the utmost liberty of website design for each and every pixel on your webpage.
Do you want to insert any value-adding feature? Not a problem! The technical features of websites; like, blogging features propped up with various forms and Google map integration is more than just a need for any business. The popularity of this B2B website design platform is reflected from the ever-increasing influx of 50,000+ designer community within Webydo. These professional designers also helping to craft the future of the platform by regularly submitting new feature suggestions and voting on what should be added next right on the Participate page.
Webydo is surely a unique blend of beautifully crafted webpages and endless marketing horizons for promoting a bold perspective of your very own business. Webydo has a number of qualified and expert designers which have the experience of developing numerous websites and an ability to convert them into a success. Design a website can be quite a tedious and time consuming process and this is Webydo is so remarkable, because they have provided a professional design platform for creative professionals to take full control of their design projects from creating, to publishing and managing. By allowing designers to rebrand the CMS with their logo or send branded invoices, the platform functions more efficiently for the designers at work. So, if you are looking for having better marketing prospects, you would surely contact us for crafting your very own pathway towards success.
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In today’s tutorial we will be showing you how to make use of simple elements and colors in Photoshop to get an essentially beautiful outcome. People always over complicate things, that’s why we will be having a simple approach towards this large piece. We will be teaching you in a step by step manner and hopefully you can learn something new from this tutorial. Let’s get to it.
The first thing you have to do is decide what stock image you are going to use and what your output size for the large piece is going to be. Are you going to print it in a A3 size or are you going to only use it on the web. In our case we will be making a large enough image to use on the web and in print if necessary. Go ahead and open up Photoshop and then create a new document by going to File>New (CTRL+N) then create a document with the settings below.
Now that you have a blank document in front of you it’s time to create your color base for the design. Go to Layer>New Fill Layer>Gradient this will bring up a gradient fill box. Now double click the gradient to setup a new gradient and set the gradient from #3c6c94 to #c0ecf8 (See below) Once you have created your gradient hit OK>OK and then you will see a nice smooth, good looking gradient as your base.
Time to make use of the first downloaded texture, it’s called DSC_0042 I am not aware who the author of the texture is due to having the texture for quite some time now. Open up the texture and drag it into your canvas. Set the layer’s blending mode to Overlay and erase parts of the layer you don’t want. Now create a new layer Layer>New>Layer (SHIFT+CTRL+N) and use a big soft brush with the color #6b6b6b and brush over your entire canvas, then set the blending mode to Overlay. Lastly go to Layer>New Adjustment Layer>Gradient Map use the default gradient map, which is Black to White and then set the blending mode to Multiply and the Opacity to 76% This is what you should have below.
Now it’s time to bring in our stock photograph, I have chosen to use one from iStock Photo. Open up your model picture in Photoshop and start to remove the background from around your model if you don’t know how to do it, follow This Tutorial from Media Militia. Now that you have removed the background from the models picture you can drag your model into your canvas and you should have something like this below.
Now that you have your model in the canvas, it’s time to start working on the effects. Create a new layer and take a big black soft brush and then brush at the bottom of your canvas, just to add a darker feel at the bottom. You should have something like this below.
In this step we will start adding lighting to the model. Create a new layer and fill it with black #000000. Now set the blending mode to Linear Dodge and select your brush tool with a soft brush of about 960px big. Now start using different colors to blend your model and lighten up the canvas. I used the following colors: Blue #005d7f | Pink #570033 & #970059 | Green #617c01 | Red #810007 I mixed those colors together and then finally used a hard small brush with White #FFFFFF to create the dots that you see on the chart below. The image you see below is the layer with colors without the blending mode.
Here you can see what the outcome is after the blending mode is set to Linear Dodge.
You can see the piece is coming together now. In this step we will be repeating the exact same thing we did in Step 6 just with a bit different colors. Create a new layer and fill it with black #000000 now set the blending mode to Linear Dodge and grab your brush tool with a soft brush sized 700px now choose the colors that you want to use to light up the canvas. I used Pink #450627 & #32041b | Green #1a1900 you are free to use any colors that you desire though. See color placement below.
Now add in another soft pink in the top left hand corner just to balance the color in the piece.
Now make sure both your layers are set to linear dodge. You should have something like below.
Now it’s time to add in some elements. In this case we will be adding in some butterflies, stars and cogs. I have made these elements available for download as a package Elements Pack Now you can import these elements into your canvas and then place them around how you would like them to be placed. I added in the cogs first and set some of their blending modes to overlay just to give a variety of depth.
Now I added in the stars and placed them around as I wanted, depending on the image you use, you can position them to flow with your design.
Next I added in the butterflies, I made some of them bigger than the others to also portrait depth in the piece. This is what I have so far below.
In this step we will be adding some image adjustments. Go to Layer>New Adjustment Layer>Brightness/Contrast. Leave the brightness at 0 and make the contrast -20 now press OK to accept the changes. Now go back to Layer>New Adjustment Layer>Curves Use the RGB Channel and just curve your line out a tiny bit to darken the middle of the piece a bit. You should have something like this below.
Now it’s time to make use of some brushes. Navigate down your layers palette and create a new layer just underneath your model layer. Now grab your brush tool and make use of Abstract Glow Brushes by Ro-stock now choose your brush from the pack and brush underneath the model layer to give it a mystical feeling. I made use of 2 different brushes in this case to make things flow well. I have something like this below.
In our final step we will be sharpening the image. Firstly create a new layer by going to Layer>New>Layer and then go to Image>Apply Image. Now that you have a applied image go to Filter>Other>High Pass now use a radius of 10px and hit OK. Now set your blending mode to Overlay and your opacity down to 42% and you are done.