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Creepy Grey Metal Skull by Salazar

Creepy Grey Metal Skull by Salazar

Skull” is Colombian digital artist Santiago Betancur Salazar’s last project. Salazar has his own website, which exhibits his fabulous works with different styles. The reason why he presents his “Skull” here is he loves skull, so he shares his works.

Photos belows generally show Salazar’s working process with “Skull” by Photoshop. Skull itself is terrific enough, and Salazar created this “Skull” with creepy grey metal effects. The exquisite vein and muscle details prove Salazar’s skills and attitude. No matter seeing from the front or from the profile, Salazar’s Skull is naturally mixed together with its background, a grey metal skull emerging from its gray tenacious and unbreakable background.


PostworkShop – Beyond the Artistic Filters

PostworkShop – Beyond the Artistic Filters


Everybody knows the artistic filters in our favorite image editing program, but sometimes the results can appear somewhat artificial. Let me introduce you an alternative tool: PostworkShop that comes in handy when we need an artistic effect for a photo, a 3D render or a vector illustration. First let’s see a few sample images:


These are just a few possible results among the 350+ artistic styles that you can find in PostworkShop, the artistic image manipulation tool that we are talking about. It costs $99 usd only, which is very affordable!

How it works?

With one simple click you can transform your photo, 2D image or 3D render into an oil painting or watercolor, pastel drawing or pencil sketch, abstract or old-time photograph with the built-in styles.


You can also Create your own styles with the Style Editor. Simply drop filters and existing styles into the workspace and build a new, custom filter graph. Just link each filters’ output and input pins together to easily create a complex image processing engine that becomes your own custom style!

Currently, PostworkShop is not a Photoshop plug-in, but image exchange is possible through PSD files. The plug-in will be released as a free update in version 2.0, so you can already start to learn and use it.


PostworkShop is really a handy tool for transforming pictures in a lot of different styles. It is easy to learn and to use. We do strongly recommend it. Let’s try it out now!

Designing a Portable Gaming Device Poster

Designing a Portable Gaming Device Poster

Welcome (back) to Photoshop Lady. Thanks for reading!

In this intermediate Photoshop tutorial we will be walking through the making of an interesting, creative advertisement poster. This is what I would consider great for advertising your newest product, or just getting some design practice. I will not be explaining the function of every tool in Photoshop used in this tutorial, instead I will be walking through the design process (if you could call it that, anyway).

Here is our end result:

GP2X Console Advertisement Design

About the Author

Eli is a young and aspiring web designer from South Australia.


Before starting, you may want to locate some inspiration for your design. Here are just a few great places for finding design inspiration:

deviantART (Designs & Interfaces)
Smashing Magazine Inspiration
Web Design Inspiration

And there are plenty more sites out there where you can get inspiration, just take a look. You can even get inspiration from stock sites such as iStockPhoto and Vector Stock.

1. Setting up the Canvas

When creating a new document (File > New), you may want to use a Preset size. I selected International Paper > A6. This is just for practice, so we want to keep it fairly small and RGB as the color mode.

Settings for New Document

Resolution should be at 300, unless you want to change it. To fit the document nicely on your screen you will probably have to zoom out to around 33.3% of the document size.

2. Creating a Basic Background

For our basic background we’ll just be using a radial gradient. Locate and get out the gradient tool, then set your settings similar to these:

Radial Gradient Settings

The colors seen in the above image are: #a2f0e0 and #3793b3. All done? Create a radial gradient in the center of your document. I recommend you draw some rulers onto your canvas so you can find the center easier.

Centered Radial Gradient

2-2. Additional Background Effects

Now we want to upgrade our basic background a little bit. You can do this by adding a simple texture in there then messing with the layer mode(s) and opacity. First, head on over to Katanaz-Stock on deviantART and download the Light Texture 03 image.

Copy this image onto your canvas, resize/rotate it if you like, then change the layer mode to Multiply and lower the fill/opacity to something very low, 10% for example.

Light Texture Added

Duplicate your texture layer once, change the layer mode to Screen and put the opacity up to 50%.

Light Texture Duplicate

Now, we still have a fairly basic background, but it’s much nicer than just a gradient.

3. Choosing your Product

Now you need to decide what sort of product you want to promote in this design. It could be a cell phone, a gaming console, something fashion-related, or anything really. I’ve gone with something a little more unique for this tutorial, a GP2X F-200.

Head over to Google Images and search for a large or an extra large image of whatever product you want to use. I was lucky enough to find a pretty decent, extra large image of a GP2X.


Click the above thumbnail for the fullsize image that we’re using.

3-2. Touching up Product Image(s)

Part of the job is touching up product images and making them suitable for placing in your main design document. As you can see, the image I’ve chosen has some noticeable blotches, blemishes, etc. so let’s try and remove them using the Clone Stamp Tool. There are a few different tools that you can use to remove imperfections, but I’ve found the Clone Stamp Tool works just fine (maybe even best), in a case like this.

Clone Stamp Tool in Action

If you’re not too fond of what we’re doing in this step, you can of course just download the PSD file at the end of the tutorial and use the cutout, although you won’t have learned much!

After you have touched the image up, we need to cut the product out from the background. Since the product is very light grey on a white background, you can’t simply use the Magic Wand Tool, can you? So we’ll have to use the Pen Tool to make a very clean, precise selection around the device.

Pen Tool and Path Created

Obviously I can’t really walk through you through the entire making of the path, so if you’re a newbie with the Pen Tool and making paths, I recommend you read this advanced tutorial on the Pen Tool.

Optional: after you’re done you may want to add a colorful image into the screen of your product.

GP2X Screen Added

4. Product Placement

After you’ve made all of your touchups and cutout your product, copy it over your other canvas. If you’re running a newer version of Photoshop (CS3 I think), you should be able to convert your layer to a smart object, so you will be able to resize it, rotate it and resize it again (over and over) without losing quality.

So, if you’re on a newer version of Photoshop, right-click your product layer and convert it to a Smart Object.

Convert Layer to Smart Object

Using Transform Mode (ctrl+t), size your product down to something more appropriate and then position it accordingly. To bring your product off of the background, you may want to apply a basic drop shadow via an Outer Glow layer style.

Outer Glow Layer Style Added

Duplicate your GP2X layer twice, rotate one -15.0 degrees, and the other 15.0 degrees using Transform Mode (ctrl+t). Position your new duplicates accordingly, and size them down a little if necessary. You have to use your own imagination here.

Duplicate and Rotate Products

Both duplicates have a similar Outer Glow layer style applied to them, except using a lower opacity.

5. Abstract Elements

To make our design “pop” we’re gonna use some abstract elements.

Using Cinema 4D I managed to muster up a basic but cool abstract render using the GP2X image as the texture. Using this render we’re going to make our design look a whole lot more interesting.

Download Abstract Render

This is how I made use of the 3D abstract:

1. Start by copying it to your canvas, make a few duplicates.
2. Rotate/resize/position your render(s) underneath the product, then erase away the parts of the render that make the overall design look worse than better.
3. Repeat 1-3 times.

And now I have this:

Abstract Render Duplicates

Now that looks much better! If you look around for some inspiration, or in some magazines for creative cellphone ads, you’ll notice these ads have a similar design style going on. The idea is to get some creative elements behind the product/around the product/maybe on top of the product.

6. Vector Elements

I still think our design is a bit boring, so let’s find some vector stocks. Check out the freebie websites such as Vecteezy and find some vectors. Or you can go to iStockPhoto/Vector Stock/Go Media and get some premium vectors.

To start off with I just used two simple splats with a light, sky-blue color (#87ffff), but it should be very easy to find a free brush that will do the job of these vectors just fine.

Splatter Vectors Added

Next, I used a set of vector icons that I bought a while back from Vector Stock for just one credit (one dollar!) to place underneath the product. This is what I’ve got:

Icon Vectors Added

This may look better or worse in your opinion, so please feel free to do whatever you like with the design to make it according to your tastes.

Note: the icons in the above image have an outer glow applied to them, using a light color and Linear Dodge as the blend mode.

Another note: for some reason I’ve been unable to locate these icons again on Vector Stock, otherwise I would have linked to them. I’m sorry if this is an inconvenience.

7. Logo/Text

If possible, find a large version of the logo that belongs to the product you’re trying to promote here. Copy it onto your canvas and resize it to an appropriate size.

Logo Added

Optional: lower opacity and apply layer styles to add extra effect to the logo.

Layer Styles Change

Next, add in some text describing your product.

Top text, description:

Top Description Text Added

Bottom text, website URL:

Bottom Text (URL) Added

The font used here is called Frutiger, it’s a commercial font rather than a free one, so you may want to find a suitable alternative. The text you can see in the above images also have a slight Drop Shadow layer style applied to them.

8. Finalizing

Finalizing the design is up to you. You need to add your own touches to this design to make it perfect. I don’t think I did anything to it that wasn’t stated in the tutorial! Some ideas would be to change the color of the document using some adjustment layers (add more contrast using levels adjustment, etc.)

A good idea would be to add some more color, so if you like, create a new layer, select a large, soft brush and make a few blobs on your canvas using different colors. Change the layer mode to something such as Color Dodge or Overlay.

GP2X Console Advertisement Design

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Thanks for reading the tutorial, I hope you enjoyed it.

How to Draw a Monster on a Real Picture

How to Draw a Monster on a Real Picture

Monster usually appears on cartoon films and seldom show up in real pictures. To your children, it would be great idea to draw a monster on their real pictures. In this tutorial, it will show you techniques to draw a 3D monster on a real picture in an easy way.

Step 1

First, we are going to start with the eyes, using the Elliptical Marquee Tool (M), make a circular selection, hold the Shift key pressed while drag the circle to keep it proportional. With the Paint Bucket Tool (G), fill the selection with white color, next, apply a Bevel and Emboss Layer Style with the following settings.

Step 2

Now, create a new Layer over the previous one, for the iris, use the Elliptical Marquee Tool (M) and place it in the middle of the eye, next, using the Paint Bucket Tool (G) fill it with light blue color. Apply a Gradient Overlay Layer Style with the following settings.

Step 3

Make Ctrl + Left Click on the Iris Layer, to select the iris shape, now go to Edit > Stroke and make a 2 pixels blue stroke around it on a new Layer “Iris Stroke”, the blue color we used before will work. To add depth on the iris, create a new Layer “Iris Bright”, and using the Gradient Tool, make a white gradient as shown.

Step 4

For the iris texture we are going to create a custom brush. With the Brush Tool (B), on a new Layer, draw a form more or less as shown, next, Ctrl+ Left Click on that Layer, to select its content, then go to Edit > Create Brush, now, we have our custom brush on the Brush Presets menu. Go to the Brush Presets palette (F5), and on the Brush tab, adjust settings as shown. Create a new Layer, “Iris Texture”,set its Blending Mode to Soft Light and 100% Opacity, and with the Ellipse Tool (U) make a circle, smaller than the iris size, now stroke the Path with the custom brush selected, then, you will get a radial iris texture.

Step 5

On a new Layer “Retina”, let’s make the retina, use the Elliptical Marquee Tool (M) to create a circular selection, next, fill it with black color. Create a new Layer “Retina Bright”, set its Blending Mode to Mormal and 100% Opacity, with the same selection process we used before, make a white stroke around it. To fade off the upper-right area, create a Layer Mask and make a gradient as shown.

Step 6

To finish with the eye, create a new Layer “Eye Bright”, and with the Brush Tool, and a Soften Round Brush selected, paint a white stroke on the upper-right area, next, pick the Smudge Tool and dissolve its edges. Once all the eye’s Layers are completed, merge them together to get only one.

Step 7

Now, let’s get started with the body. Using the Pen Tool (P), create a Path to define the body’s shape, once you are happy with it, create a new Layer “Body”, and Fill Path with pink color. Next, duplicate the eye’s Layer three times and place them on the desired place, resize each one to get a better result, you can also organize all in a folder to keep them organized.

Step 8

To adjust and refine the shape go to Filters > Liquify, using the Forward Warp Tool (W), make the necessary corrections, as the upper eyebrow.

Step 9

On the “Body” Layer, apply a Bevel and Emboss Layer Style with the following settings to get the body’s volume.

Step 10

For the mouth, create a new layer “Mouth”, set its Blending Mode to Normal and 75% Opacity, pick the Brush Tool (B) with a Round Brush selected, and paint the mouth with black color, next apply a Bevel and Emboss Layer Style with the following settings. To create the back legs, use the Rectangle Marquee Tool (M) to select the legs and Copy and Paste it on a new Layer, next go to Edit > Transform > Flip Horizontal, finally adjust the Layer Opacity to 80%, so they appear more distant.

Step 11

Create a new Layer ” General Shadow”, set its Blending Mode to Overlay and 100 Opacity, next, select the body’s shape ( Ctrl + Left Clcik) and go to Selection > Transform Selection > Contract, and apply a 6px transformation. With the Gradient Tool (G), make a black to transparent gradient, from bottom to up-right as shown. Create a Layer Mask to hide the undesired gradient’s areas.

Step 12

Create a new Layer, “Main Light”, set its Blending Mode to Mormal and 100% Opacity, then repeat same body’s selection as the previous step, but now subtracting the eyes shapes, like this, once the selection is active, press Ctrl + Alt + Left Click, on each eye Layer. Go to Selection > Transform Selection > Contract, and apply a 12px transformation. On the new “Main Light” Layer, use the Gradient Tool (G) to apply a white to transparent gradient from upper-right downwards as shown. Again, use a Layer Mask to hide the undesired gradient areas.

Step 13

Create a new Layer “Eyes Shadows” underneath the eyes folder, set its Blending Mode to Soft Light, and 75% Opacity. Make a selection of all the eyes, use de Selection Tool (M) to relocate it a bit left-downwards and fill it with black color. Finally use the Blur Tool to blur the edges a bit.

Step 14

Now, let’s make the eye’s reflections, create a new Layer ” Eyes Reflections” set its Blending Mode to Softlight and 100% Opacity. Usind the Elliptical Marquee Tool (M) make the following selections, next, with the Paint Bucket Tool (G), fill them with black color.

Step 15

Next, to highlight a bit the eyes, create a new Layer “Eyes Strokes” set its Blending Mode to Overlay and leave Opacity to 100%. To select the eyes contours, make Ctrl + Left Click, holding the Shift key pressed, over each eye layer, next, go to Edit > Stroke and make a 2 pixels stroke, with black Color, and Outside selected. With the Blur Tool, blur them a bit.

Step 16

Create a new Layer “Brights”, set its Blending Mode to Normal and 100% Opacity, and with a Soft Round Brush, paint the eyebrows lights, following with the Smudge and Blur Tools to mix them with the body’s surface.

Step 17

Following with the lights, let’s create three layers, first one “Brights 2”, set is Blending Mode to Soft Light and 35% Opacity. With the Elliptical Marquee Tool (M), make an small elliptical selection, and with the Paint Bucket Tool (G), fill it with white color. Next, with the Blur Tool, blur it a bit. On the next layer “Brights 3”, set its Blending Mode to Soft Light and 30% Opacity, and repeat same operation as on the previous layer, but this time with a bigger elliptical selection, and placed where shown. Finally, the third one, “Internal Shadow” set its Blending Mode to Soft Light and 35% Opacity, but this time filled with black color and placed where shown. Notice that, the last two layers have Layers Masks, I did that for hide some portions of the shapes.

Step 18

To finish with the lights, create a new Layer “Highlights”, and with a Soft Round Brush, paint some strokes and dots to enhance areas where light has more relevance. Use the Blur and Smudge Tools to blend the strokes with the surface.

Step 19

Now let’s create a spotted texture on our character. Select the Hard Round Brush on the Brush Palette, now, on the brush settings (F5) , set it as shown. With it, the brush stroke will be as irregular dots, that will give us the desired result. Create a New Layer “Spotted” set its Blending Mode to Soft Light and 49% Opacity, pick white color and paint some dots where shown.

Step 20

The character is finished, it’s time to start with the background. Organize all previous layers under the same Group Folder, duplicate the resultant folder and Merge Group, so now we have the whole character on a single layer. Open the background image and place it under the character layer as shown (or as you prefer), now go to the Channels Tab and create a new one (Alpha 1 by default), pick the Gradient Tool (G), and with white color make a gradient from top to down that covers 3/4 of the channel, and aN small one from bottom to up, on the channel’s lower part. Select again the RGB Channel and come back to the Layers Tab. Select the background layer and go to Filters > Blur > Lens Blur, select the Alpha 1 channel on the Depth Map Source selector, and apply the following settings. Now we have our background image with a depth of field blur, that gives scale and depth to our image.

Step 21

To create the character’s reflection, duplicate the character’s layer, set its Blending Mode to Normal and 39% Opacity. Now go to Edit > Transform > Flip Vertical and place it just below of the character as shown. Next, go to Filters > Blur > Gaussian Blur, and apply a 2 pixels radius blur. Finally, create a Layer Mask, and with the Gradient Tool (G) hide the head and midbody of the character.

Step 22

For the shadows that the character casts, create two layers, first one, is for the shadow placed just below it, “Surface Shadow 1”. Set its Blending Mode to Multiply and 29% Opacity, with the Elliptical Marquee Tool (M) make an elliptical selection and, with the Paint Bucket Tool (G), fill it with black color, next, go to Filters > Blur > Gaussian Blur and blur it at taste. The second one, shadow that He projects on the surface, “Surface Shadow 2”. Set its Blending Mode to Soft Light and 100% Opacity, repeat same technique as before with the Elliptical Marquee Tool (M) and black color. Part of the shadow that is further from the character is weaker, so, to achieve that effect, apply a Layer Mask and with the Gradient Tool (G), and low Opacity set, fade that area.

Step 23

Following with the character’s integration, using the Blur Tool, blur the further legs to add some depth.

Step 24

The light, normally illuminates the contour of the objects, to achieve it on our character, create a new layer “Rim Light”, set its Blending Mode to Normal and 100% Opacity. Make Ctrl + Click on the character’s layer to create its selection, now go to Edit > Stroke, and make a 2 pixels white external stroke, with the Blur Tool, blur it a bit. Apply a Layer Mask and hide the areas where light doesn’t reach the character. That contour must be also on the surface’s reflection, so Copy and Paste the previous layer, go to Edit > Transform > Flip Vertical and fit it on the reflection, then set its Opacity to 43%

Step 25

Light bounces and incides again on the objects, to achieve that effect create a new layer “Bounced Light 1”, set its Blending Mode to Color and 40% Opacity. Witht the Color Picker, select the surface’s color, and picking the Gradient Tool (G), set with low Opacity, make a gradient on the body from left to right. For the lower part, create another layer, “Bounced Light 2”, set its Blending Mode to Normal and 25% Opacity and make a new gradient over it. to avoid staining the background with the gradients, select the body’s shape before making them.

Step 26

To create more balance on the shadows, create a new Layer “Shadows Correction”, set its Blending Mode to Soft Light and 50% Opacity, then, picking the Gradient Tool (G), and black color, make a gradient from lower left side to upper right.

Step 27

Now we have the character completely integrated on the background, so, duplicate and merge the previous layers to get the final image. To add some vignetting on the image, go to Filters > Lens Correction, and on the Custom tab you will find its settings, a quantity of -15 will be ok.

Step 28

Finally, I like to add some noise to my images, create a new Layer, set its Blending Mode to Multiply and 100% Opacity. With the Paint Bucket Tool, fill it with white color, and go to Filters > Noise > Add Noise, a quantity of 5% will be enough.

Step 29

Here we have our buddy caught by surprise while was taking a walk by the kitchen looking for some tasty things…

Webydo’s 50K Community of Professional Designers Creating Their Websites Code-Free, Join The Revolution

Webydo’s 50K Community of Professional Designers Creating Their Websites Code-Free, Join The Revolution

Are you looking to kick start your website design by professional developers? Is there something that is getting in the way or preventing you from starting you from starting your website design project? Is the cost involved too high for you or your clients to hire a developer? These might be some of the questions on the back of your mind whenembark on a new project. Well, fear not, as Webydo is leading the way in professional online website creators to help designers create and publish their websites code-free. You might be thinking that it is similar to those sites offering website designing. Well, it’s not, Webydo is a well-known online design studio which has provided their community of designers a way around the coding so there is no need to hire a developer. Webydo offers you a diversified range of options having customized CMS (Content Management System) at your disposal and entire list of professional features to help kick start your business.


Getting started can sometimes be the most challenging, but Webydo provides you with three clear paths to embark on. First, if you already have a vision for your design you can chose the blank canvas and spill your creative juices out onto this canvas. The other options are to take one of the basic layout options or choose a readymade inspirational design. All of these are completely customizable as well for you to make them your own.Once you have gone through the process of choosing a design, and when you feel satisfied, the site will make that virtual website into a living reality for your business and/or recreation purposes. After you create a website, you can see it live on one the Webydo subdomain, and test it out on the web, share with clients and make your edits right then and there.


CEO of Webydo, Shmulik Grizim believes that they can bring any design to life without wasting time on writing a single line of code. The very same site has also achieved the milestone of breaking previous habits of website designing and complex coding. It has surely provided a feasible detour away from all such worries. The most remarkable feature of it includes the drag and drop option. Webydo’s professional website design studio allows you to import your favorite designs, media, photos and much more to your under-developed webpage using Webydo’s online canvas where you can assemble all the elements the way you like it. This gives you the utmost liberty of website design for each and every pixel on your webpage.

Do you want to insert any value-adding feature? Not a problem! The technical features of websites; like, blogging features propped up with various forms and Google map integration is more than just a need for any business. The popularity of this B2B website design platform is reflected from the ever-increasing influx of 50,000+ designer community within Webydo. These professional designers also helping to craft the future of the platform by regularly submitting new feature suggestions and voting on what should be added next right on the Participate page.


Webydo is surely a unique blend of beautifully crafted webpages and endless marketing horizons for promoting a bold perspective of your very own business. Webydo has a number of qualified and expert designers which have the experience of developing numerous websites and an ability to convert them into a success. Design a website can be quite a tedious and time consuming process and this is Webydo is so remarkable, because they have provided a professional design platform for creative professionals to take full control of their design projects from creating, to publishing and managing. By allowing designers to rebrand the CMS with their logo or send branded invoices, the platform functions more efficiently for the designers at work. So, if you are looking for having better marketing prospects, you would surely contact us for crafting your very own pathway towards success.


This article is proudly sponsored & presented by Webydo’s designer’s community.

Awesome Artworks Printed on Quality Posters

Awesome Artworks Printed on Quality Posters

Posters are great avenues to showcase one’s creativity. They allow artists to express themselves in countless ways. Posters are designed to be both eye-catching and convey information. The followings will show you some sophisticated artworks printed on quality posters which can admire yourself.

Captain America


Professional Cat


Acrobatic Hero


Attack of the Zombies




Blue Faced Beast




Dark & Demanding


Cute Kitties






Coming for Us


Flying First Class


Alone in the War


Ape Emotion


Busy Designer


Cosmic Bubble


Fire Mage


Go Up Spidey




How to Create Product Labels in Photoshop

How to Create Product Labels in Photoshop

Hello Everyone here we have a design/illustration tutorial. We are working on a label for a Micro brew beer.

Step 1

First of all, I will go through all the process and how I came up with a rough sketch of what my character would look like.

Here is a sketch on paper with a permanent marker line art. Scan your work and keep the file on a 300dpi resolution. The bigger the better, that way scaling down works best! The sketch was done on red so we could easily separate the line art from the sketch. How? Super easy! At first label your layer by double clicking on it.

Step 2

You can either do it by ctrl+click on PC or command+click on MAC and select your sketch layer, once you have the marching ants you go to the channels tab and click on your red channel.

You copy that channel layer ctrl+c on PC command+c on MAC. And you click again on you composite channel (RGB) to select them all. You go back to your layers panel and paste your red channel as a layer ctrl+v on PC or command+v on MAC. Name your new layer LINE ART.

Step 3

Let’s go to the levels adjustment ctrl+L on PC or command+l o MAC and tweak your sliders so you get a clean black and white image. Try and get all the grays out. Easy! Now to get rid of the white and keep a clean lien art! OK so we can get rid of that first sketch of ours or keep it if you like to have the history. I personally like to have all my layers at the end and see how much the image changed from beginning to end. (I know many of your might be dying about the left eye of the ninja but I’m getting there!) Ok, now we get rid of the white background. Hide all your layers but your line art by doing alt+click on PC or optn+click on MAC over the little eye icon on your layer. We open the blending options of our LINE ART layer by double clicking on the space next to the name or by simply going to your “FX” button.

After that, selecting blending options. There you’ll have 3 blocks and the third one is the one we want: “Blend If: Gray” Here you want to slide the white triangle to the left until the white is totally gone! Click OK when done.

Step 4

Great! Now we need to lock those changes so we need to press ctrl+click on PC or command+click on MAC on the create new layer icon so that the new layer appears under our line art layer. Then select both and press ctrl+e on PC or command+e on MAC to merge both layers onto one and keep it in transparency. Awesome! Now we can finally duplicate that eye and get ready to color it.

Step 5

Once OK, we can go to the painting process. Create a new layer under the line art and layout all your flat colors.

Step 6

it is time to work on your lights and shadows. Use brighter tones of the same layout colors for the highlights and darker for your shadows. Once you finish, you should have something like this:

Step 7

Now we can take this great drawing to the next level. We are going to color the line art. What? my precious clean clack lines? yes! to do this you want to lock the transparency on the line art by clicking on this icon:

Now it is coloring time. Choose the darkest color of the shadow per section of your character. Let’s say you are working on the hoodie of the ninja. Select your darkest value with the eyedropper tool and go a little darker than that. Why? just so that the line art doesn’t blend with the shadows. Once you have that color start brushing in! Your final illustration would look a little like this:

Step 8

Since you have done with the character. It is time to work on the label. Setup your size and resolution on a new document. Remember 300+dpi is best if you want to print. Firstly, we set the background color in green. Press alt+backspace on PC or option+backspace on MAC to fill the layer with your choice of color.

Step 9

With a soft brush ,the dodge and the burn tool you need to work out some shadows and lights. Then choose greens with the same dodge and burn but with a textured brush as below.

Step 10

Now we go to work on the starburst effect. Create a new layer; and then,draw line and dark gray rectangles like this:

Step 11

Go to the main menu and select “Filters” then “Distort” and lastly “Polar Coordinates” and use RECTANGULAR TO POLAR. BAM! Starburst. Now lower the opacity to about 50% and change the blend mode to “Overlay”.

Step 12

It’s time for the Ovals. Firstly, we create our oval in a dark green. And then apply the following layer styles and apply the following settings as below:

Step 13

We duplicate the layer by pressing ctrl+j on PC or command+j on MAC. Then change the color to a darker green and adjust the stroke settings to:

And then, add your illustration layer

Apply the following outer glow layer style to make it POP:

Step 14

And then, we can add logo, flavor and text into the recipe!

Use the same idea to create the template as this:

Download PSD Source File

Low-poly Self Portrait Photoshop Tutorial

Low-poly Self Portrait Photoshop Tutorial

Low-poly self portrait tutorial” is a Photoshop tutorial created by Brazilian creative director Breno Bitencourt. In this tutorial, Breno Bitencourt will show you how to create a low-poly portrait in illustrator and Photoshop step by step.

The main techniques used here are masks and blending modes, Photoshop’s auto contrast, auto colour and auto levelsfunctions. There are also something basic you should know .Working with the best reference photo, choosing the best fragments to combine in a single image, dealing with the time-consuming part of the triangular mesh, firing up illustrator with pen tool, using align panel & vertical align center to deal with details, and adding color.
Watch the Video tutorial below and enjoy today’s lesson!

Low-poly Self Portrait Photoshop Tutorial-1
Low-poly Self Portrait Photoshop Tutorial-2
Low-poly Self Portrait Photoshop Tutorial-3
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Low-poly Self Portrait Photoshop Tutorial-13
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