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Create a High Level Human Portrait in Photoshop
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Posters are great avenues to showcase one’s creativity. They allow artists to express themselves in countless ways. Posters are designed to be both eye-catching and convey information. The followings will show you some sophisticated artworks printed on quality posters which can admire yourself.
Final Image Preview
On this tutorial we will make a Poe and Pluton cartoon portrait, using custom brushes created by ourselves
Open a new document of 1800px high and 1200px wide. First, we will set up what will be the brush that we are going to use to draw the general lines, from the Brush Selector pick the brush no.30, Hard Round, and set its opacity to 75% and Flow to 35%.
Now, on the Brush Presets menu (F5), make the following settings, check the Shape Dynamics and Transfer boxes, and adjust Spacing to 1%. You can see the final shape of the Brush.
Create a new layer “Poe”, and leave its default setting. With the Brush we created, start drawing the face, neck and shoulders, adjust the size to get thicker strokes on the garb, and thinner strokes for the face, hair, and neck. Draw flowing strokes, without taking much care on the detail, afterwards use the Erase Tool to remove the unwanted parts of the strokes. Also use the Erase Tool to create the eye’s brights.
Next, on a new layer “Body & Pluton”, start drawing the Poe’s lower body and Pluton. On the picture you can see that the strokes just establish the main forms, using stains instead of precise lines. Again, use the Erase Tool to remove certain areas as Pluton’s eyes and Poe’s fingers.
We will add an extra layer “Lower Body”, where we will paint the area between Poe and Pluton. After, this will be useful for split the two elements and avoid to mix them together. Notice the erased area beside the Pluton’s head.
Now, let’s start to create our custom watercolor brush. Use a new layer to paint two brush strokes as shown, using the Soft Round Brush. Notice that they aren’t symmetrical, this will be better for the final result. Next, go to Edit > Define Brush, we can name it “watercolor”, now it is ready on the Brush List for being used.
Next, on the Brush Presets (F5), start setting the following adjustments, check the Shape Dynamics box, and adjust Spacing to 1%.
Check the Scattering box and adjust its settings as shown. The same with the Transfer option. You can see how the brush shape changes on the display.
Finally check the Dual Brush box and select the brush number 45 with the following settings. Now we have our watercolor brush ready for be used.
Pick the Smudge Tool, and with the watercolor brush, smudge the painted layers we created before. Adjust the Strength to get different results.
Create a new layer “Details” and with a Hard Round Brush paint the fine details as cat’s whiskers and some loose hairs. Next, with the Smudge Tool, and a Soft Round Brush selected, drag some portions of black to create more cat fur, with a small brush size selected.
Now, we will create another textured brush. Using the brush number 30 as a base, apply the following settings on the Space Dynamics and Scattering sliders.
Following with the Transfer and Dual Box adjustments.
Picking the Eraser Tool, and the brush we just create selected, erase some edges of Poe’s suit to imitate a dry brush watercolor effect.
Next, create a new layer “Pluton’s Eyes”, and on it draw the necessary brush strokes to draw the eye’s pupil, yes, remember that it only has one…and the eye’s shadows. With white color, paint the tusk and the eye’s brights.
For the Poe’s face shadows, select the brush number 30 and adjust it as shown.
For the Poe’s face shadows, create a new layer “Poe Face Shadows”, set its Blending Mode to Normal and 60% opacity. Start painting the shadows as cheeks, chin, eye sockets, etc. Overlap more than one brush stroke to achieve darker tones.
Let’s start with the background, create a new layer “Background Color”, just bellow of the layer we created before. On it, with the Gradient Tool, select a brownish tone and make a gradient from bottom to upper zone as shown.
Next, to start making the lights, create a new layer “Highlights”, with the brush we created on step 16, select white color, and start painting the lights, I chose a cenital light, so it impacts on the upper areas of volumes as shown.
To add some vignetting on the background, go to Filters > Lens Correction, and on the Custom tab you will find out the Vignette Amount slider, a quantity of -40 will be ok.
To create the paper texture, we will add a real paper image. Create a new layer “Paper Texture”, set its Blending Mode to Multiply and 30% Opacity. Next, Copy and Paste the paper image on that layer.
Next, we will add an spotlight just behind Poe. Create a new layer “Spotlight”, set its Blending Mode to Lighten and 50% Opacity. With the Elliptical Marquee Tool, create a circle, place it behind the Poe’s shoulders and fill it with withe color, next go to Filter > Blur > Gaussian Bluer, and blur its edges. To avoid that the white overlap to Poe, create a Layer Mask and hide the unwanted areas.
Continuing adding textures, create a new layer “Ink Stain”, set its Blending Mode to Lighten and 80% Opacity. On it, place one of the ink textures you will find on the assets as shown.
More textures…Create a new layer “Aged Texture”, set its Blending Mode to Soft Light, and 80% Opacity. On it place again one of the ink textures from the assets to give an aged finish to the image. Notice that all textures are placed bellow Poe & Pluton’s layers, to keep them clean on other plane.
Now the image is almost finished, create a new Group and put in it all the layers. Next save the document as .JPG, open it, and place this file on top.
With the Dodge Tool, light up a bit some areas to create more contrast. The watercolor brush will be a good choice to do that.
Again, let’s add some more vignetting, go to Filters > Lens Correction, and adjust the Amount slider to -30.
Finally, to add some noise to the image, create a new layer “Noise”, set its Blending Mode to Multiply, and fill it (Shift + F5) with white color. Next, go to Filters > Noise > Add Noise, a quantity between 8 and 10 will work.
And this is the final result
Everybody knows the artistic filters in our favorite image editing program, but sometimes the results can appear somewhat artificial. Let me introduce you an alternative tool: PostworkShop that comes in handy when we need an artistic effect for a photo, a 3D render or a vector illustration. First let’s see a few sample images:
These are just a few possible results among the 350+ artistic styles that you can find in PostworkShop, the artistic image manipulation tool that we are talking about. It costs $99 usd only, which is very affordable!
How it works?
With one simple click you can transform your photo, 2D image or 3D render into an oil painting or watercolor, pastel drawing or pencil sketch, abstract or old-time photograph with the built-in styles.
You can also Create your own styles with the Style Editor. Simply drop filters and existing styles into the workspace and build a new, custom filter graph. Just link each filters’ output and input pins together to easily create a complex image processing engine that becomes your own custom style!
Currently, PostworkShop is not a Photoshop plug-in, but image exchange is possible through PSD files. The plug-in will be released as a free update in version 2.0, so you can already start to learn and use it.
French graphic designer Sébastien DEL GROSSO shows the process of how to place sketches of his photos on his photos with Photoshop. Sébastien DEL GROSSO uses photos taken with natural light, referring to drawings whose pencil strokes are fast and nervous to give the impression of a construction.
Then the first step is to keep all images in a square format to reinforce the idea of series and work with layers. The second is to scan and clean the drawings then place them on the foreground, in front of the previous image. The third is to use brush shapes to erase some details on the pictures and reveal the sketch. When presenting of the sketch part in the photo, looking realistic and balanced is necessary. And finally, to use the black in subdued mode and the white in inlay mode to obtain better results.
Ukrainian artist Denis Gonchar shows the process of dealing with lion image with Adobe Illustrator. The tutorial shows how does a colorful dimensional lion head appear on the warm sand yellow background. The way is to add color onto the original lion head and deal with details time and time again.
A lion-head profile with light background is a must. The next step is to darken the lion’s mane, presenting dimensions, then proceed to add decorative colors to present the artist style of the lion and finally be sure to the deal with the bright color and dark color around the lion head carefully to show light and shadows reflected by the lion head, which is also for dimensional purpose.